

Perry
1.3K posts

@perryjglol
All Guides on https://t.co/KTZzNI5pZf | Challenger Coach | 1871 LP NA, 1480 LP KR Peak | Former: Dignitas, Disguised | [email protected]



Oner might be the best Lee Sin in the world


Respectfully, you’re an org owner too and you know exactly what’s happening in the scene. So why downplay it? What’s the actual alternative for these players? Collegiate is dying, multiple schools cut funding or offer nothing. So the middle ground is what? Maintain Challenger, aim top 10, play scrims and matches, all while working part time? And even if you’re “good enough,” you’re still at the mercy of org owners who decide your career exists or doesn’t. The Triple-A comparison only works if there’s still a major league to climb into. We’ve spent years shrinking the LCS and filling LCS spots with imports, which has directly affected Academy too. It’s a system that’s stopped prioritizing the develop of the next generation. The one thing I agree with you on is how awful the academy system is now. There’s little to no attention to trying to fix the broken system in NA.

I don't think this is a hot take, but semi-pro sports/esports isn't a full-time job. Salaries were heavily inflated back when academy was a thing which resulted in the demise of the academy system. If you want an example, look at Triple-A baseball player salaries and time worked

i don’t get it anymore, i’m on a 13 game lose streak, if only you could imagine how many recordings i’ve got of every single game and how in every single game someone types „ff“ at minute 3, people are perma typing every single fucking game, how do people climb out of low master playing support i mean genuinely just how? how do i go from 260lp 60% wr to d1? 13 game lose streak? so you’re telling me every game is technically a 50% chance at loss or win and every time i’m on the losing side? support has to be the most miserable role to play in soloq every match you have your hands and legs tied and you‘re unable to do anything especially when your team goes mental boom before scuttle even spawns, i’m completely done with support and i’m never touching this subhuman role again, i tried for months and months but this role is genuinely for people that love to get pegged in all holes, surely it’s my bad that i am on a 13 game loss streak

If you are a jungler and play like this every game. I speak for everyone when i say no one respects your rank I actually dont mind playing into these people because they are inflated from cheese strategies so they will usually just end up inting the game away even if they get a small lead from it. If this is you that plays like this please learn real jungling. you can do this if youre adaptable but forcing it every game like this player is low elo





More Experimental Hexplate changes: - Phage replaced by a second Tunneler in recipe, cost unchanged - Health increased from 450 to 500

Patch 26.11 Preview! In 26.11, we're making a few adjustments to the Support ecosystem to improve diversity, especially in terms of melee vs ranged balance. We're also doing some continued followup to champs after some of the Season 2 changes have been optimized. AP Xin Zhao has popped out as one of the most striking and fun champs, but his healing is a bit on the high side, especially when he's outhealing some of the champs designed around healing. That said, we still think healing a bunch is exciting and worth supporting, just not at this magnitude. Systems - With the role quests in Season Start, ranged supports have risen to the top of the pecking order - They're both the best at multiplying ADC's who are strong currently, as well as benefiting the most from being in lane for role quests - Roaming also pays a higher systemic cost as it puts both yourself behind on quest progress and makes it so your ally ADC can't stack their quest - Overall, this has been desirable, as we think in 2025, roaming was too high for the most part and especially undercut the satisfaction of players in bot lane wanting to a play a “real laning phase” - At the same time though, we do want to open up a bit of roaming power on the grub timing after early lane is done and so we're buffing up the reward of grubs just slightly - We're making a broad set of changes to both improve the desirability of some underpurchased items, as well as more finely tune the purpose of various items in the ecosystem - Other systems adjustments this patch are changes to Experimental Hexplate that aim to make it shine on both melee and ranged users. - Currently the best users are champs like Nocturne, Olaf, Vayne, Varus and we think we can strike a better balance on more champions while also making the item tradeoffs more apparent for durability vs damage on Vayne and Varus (mostly manifesting in Top) - The other systems impacting changes are some adjustments to Diana and Ekko jungle who have been slightly worse for wear there (though Mid is mostly fine)



im up 60 cs and we're same level ?XD


DIAMOND. Such an awesome journey! Thanks for supporting me in anything I do, CouRageous. We set our minds to it and achieved it with some great coaching from Pobelter and Perry.



