Samurai GUNN 2

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Samurai GUNN 2

Samurai GUNN 2

@SamuraiGUNN

A fighting game with Samurai and Gunns. ⚔️ FREE EDITION: https://t.co/2hIoVD96Nw ‼️ Press Kit: https://t.co/lodaQZGYNy 💌 Contact: [email protected]

GUNN City Katılım Temmuz 2013
176 Takip Edilen3.2K Takipçiler
Samurai GUNN 2
Samurai GUNN 2@SamuraiGUNN·
🗿Golem Now Playable in Samurai GUNN 2: Free Edition!  Free players rejoice! It's your turn to break other players' bullets and build a megalith they'll gaze upon and despair!
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Samurai GUNN 2
Samurai GUNN 2@SamuraiGUNN·
Kunai dislodged from bamboo will now fall instead of remaining in the air 💨
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Samurai GUNN 2
Samurai GUNN 2@SamuraiGUNN·
Someone joined our Discord server tonight, uploaded this little beauty, then immediately left the server.
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Samurai GUNN 2@SamuraiGUNN·
@Jancsi001 It did at relaunch but then we pulled back to 1v1 for various reasons. 4 player FFA will return though. I agree 1v1 is anything but casual.
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CaSh
CaSh@Jancsi001·
@SamuraiGUNN does casual queue have 4 player matches? 1v1 can feel not so casual
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Samurai GUNN 2
Samurai GUNN 2@SamuraiGUNN·
New patch is live! 🐌Slug buff 🥋Throw Enhancements 🎤New Announcer Lines 🛠️Lots ‘o Fixes (Continue ⬇️ for info on next update) Full notes: dub.sh/sg2a
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Samurai GUNN 2
Samurai GUNN 2@SamuraiGUNN·
We’re taking next week off for a much needed post-launch break. 🎯 Target practice + online spectating coming mid-March and a new character + stage coming early April. 🙏 Thank you for your support! #fgc
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Samurai GUNN 2@SamuraiGUNN·
@Grindpilled @jogamedev No, interest waned quite a bit during that time. It’s the current update that has reignited interest. We’re approaching development as a “it’s the journey, not the destination” mindset.
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GrindPilled
GrindPilled@Grindpilled·
@SamuraiGUNN @jogamedev oh wow, thats awesome :) can you tell us a little bit more about it? so in 2024-2025 period the game popularity got boosted a lot? anything in particular you think was the cause?
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Jo
Jo@jogamedev·
Indie Game Devs: Your potential customer base is much larger than you think. Once I realized how this really works, it resulted in a massive influx of sales. Let me explain: For background, my spellcrafting game, Spellmasons, had plateaued for years and was losing traction when I recommitted myself to marketing. This resulted in my 3rd year, post launch, beating all the other years combined. Here's what I figured out that made this happen: - Your game is an asset you'll own forever - Everybody says launch causes the most sales and that's just not true for indies because indies usually don't reach anywhere near their Total Addressable Market in terms of exposure - chances are, indies will literally never reach every eyeball that might be a potential buyer, which means there are always more potential customers who would love your game if only they hear about it And even more importantly: New gamers are getting old enough to sign up for steam for the first time every. single. day. If I restart marketing in 5 years, there'll be 5 whole years worth of new gamers who might be interested. It's literally millions of new players every year. You'll never run out of people who are hearing about your game for the first time, no matter how viral your content is.
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Samurai GUNN 2@SamuraiGUNN·
If a bug is fun, it's not a bug.
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Samurai GUNN 2@SamuraiGUNN·
Thanks for the review, Spooky.
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Samurai GUNN 2@SamuraiGUNN·
"This game is so much fun that it makes me cry. Why the ♥♥♥♥ is it not more popular? Seriously. 11/10 game. Get it, and play with me. Don't even care if I loose every round. It's like snorting crack." - Spooky D Nuki steamcommunity.com/id/Jerome4479/…
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Samurai GUNN 2 retweetledi
Macy
Macy@bleakchromacy·
Kabuki clan missing items #samuraigunn2
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Andrea "Jens" Demetrio
Andrea "Jens" Demetrio@AndreaDProjects·
@SamuraiGUNN @SuperComboGG Also, I was at Evo last year with my own game and other indies. There were a versus puzzle fighter + several plat fighters in the indie area too, so the scene is pretty welcoming😄
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Lazarus
Lazarus@UILazarus·
We NEED more creative fighting games. For Honor is 9 years old and probably the closest thing to a MOBA-fighting game that exist, it’s numbers still trumps 95% of all fighting games. I want to see more ambition/innovation combining the fighting game gameplay with other genres!
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Samurai GUNN 2@SamuraiGUNN·
@AndreaDProjects @SuperComboGG The original Samurai GUNN was selected to be a part of EVO way back in 2014 as part of some indie thing they were doing, and we showed the sequel back in 2019, if that helps with our credibility 😅
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Andrea "Jens" Demetrio
Andrea "Jens" Demetrio@AndreaDProjects·
@SamuraiGUNN @SuperComboGG I usually cover only traditional or semi-traditional fighting games I found out about, *mostly because I royally suck at playing platform fighters*, thus I might have missed versus games that are less traditional😅
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