Stian S. Sundby

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Stian S. Sundby

Stian S. Sundby

@zolizzo

3D character artist contact: [email protected]

Notodden, Norway Katılım Mayıs 2010
262 Takip Edilen2.7K Takipçiler
Manu 🌊
Manu 🌊@maanunoo·
Setting up UE5 materials for Squirtle!
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Stian S. Sundby
Stian S. Sundby@zolizzo·
Finished Shadow of the Erdtree - man what a DLC. That was incredible. I should probably go make some art now
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Stian S. Sundby retweetledi
arystan
arystan@aryst4n·
🤟🤟🤟
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Adobe Photoshop
Adobe Photoshop@Photoshop·
Text to Image is magic 🪄 Be sure to try out the new feature in the latest Photoshop (beta) 👉👈
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SadPandaFace
SadPandaFace@Buddy09205909·
@slipgatecentral What do these numbers mean? Faces or edges? Neither one nor the other is suitable, since the bottom gray figure has 16 faces and 28 adges, but it says 24.
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Vadim B
Vadim B@slipgatecentral·
Platonic solid appretiation post wtf I hate spheres now
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Stian S. Sundby
Stian S. Sundby@zolizzo·
This was fun. and hard. but very fun. what a game
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Kermit Barrette
Kermit Barrette@KermitBarrette·
@zolizzo UV Packmaster for layout and Zen UV for Texel Density.
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Stian S. Sundby
Stian S. Sundby@zolizzo·
Yo blender homies, what do you use for UVs? I need to L E A R N and i dont love the default stuff.
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Stian S. Sundby
Stian S. Sundby@zolizzo·
RIP to a legend. What a legacy.
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Kent (kent2d.bsky.social)
@zolizzo From the default stuff I only use a few functions: - Pin vertex, Straighten edges, Relax UVs and Average island scales Then I use UVPackMaster (Mikael mentioned it) for auto-packing, Island Orientation setting and making sure I'm occupying the most of the UV space. :>
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Starflare
Starflare@starflarecrafts·
I know @PureRef is for visual reference for art stuffs, but it's SO useful for raiding in FFXIV 😁
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Kent (kent2d.bsky.social)
Hey guys! @pietrapstudios is looking for 🔶Associate and Mid-level 3D Artists 🔸Lowpoly stylized work 🔸Flexibility and fully remote If you're looking for a place to hide from the layoffs shrouding the industry while working with a team with an awesome culture, reply bellow!
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