Cradle Dreams

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Cradle Dreams

Cradle Dreams

@CradleDream

Creating high-quality 3D Assets for Roblox. Trusted by creators and brands for standout UGC.

Katılım Mayıs 2023
183 Takip Edilen787 Takipçiler
PlatinumFX
PlatinumFX@pl4tinumeffects·
Running game audits. 20K Robux or $76 USD per game. What you get in 72 hours: → Full audit doc covering core loop, monetisation, thumbnails, first session → Ranked P0/P1/P2 fix list so you know what to ship first → Optional 30-min call Same lens I use on 200M+ visit titles, applied to yours. DM to claim a slot 5 slots left
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Cradle Dreams
Cradle Dreams@CradleDream·
@Vis3d_ I hear shirts are 30days now, same thing happened to me
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viswa| Portfolio 📌|(Comms Closed)
does anyone have this issue? one of my clients bought my tshirt like 3 weeks ago and i still havent received the robux?? but the robux from a ugc resell came before that????
viswa| Portfolio 📌|(Comms Closed) tweet media
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MiaChxn
MiaChxn@MiaChxn·
@CradleDream Tysm for making these amazing hoodies for me! Very happy with how it turned out 🔥⭐️
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Cradle Dreams
Cradle Dreams@CradleDream·
Looking for at least 10 Game testers, Compensation included Dm cradle_dreams on Discord or comment below. #roblox #robloxdev
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Cradle Dreams
Cradle Dreams@CradleDream·
@EvanZir Thank you so much for the message @EvanZir , Wonderfully written and you inspire me a lot. It’s hard sometimes for me but we keep pushing .
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Evanbear1
Evanbear1@EvanZir·
Over the years I ended up trying a lot of different things inside the Roblox ecosystem: • Twitch streaming and YouTube • Composing music for games like Tower of Hell and Theme Park Tycoon 2 • Smooth terrain building • Social media and influencer marketing at Gamefam and Supersocial Today my main two focuses are: Turning Tables Games, a studio & brand agency that owns a portfolio of 40+ Roblox games and creates avatar items for brands like adidas, Sour Patch Kids, Medal, Barbie, Paris Hilton and others. Lootbloc, a company I co-founded that is the A-Z merchandising solution for top Roblox games. If there’s one thing I want people starting today to understand, it’s this: What you’re doing right now might not be what you’re doing in a few years. And that’s okay. Try everything. Learn a little bit of coding, building, UI design. Experiment with different skills and see what you like. Most importantly, find like minded people to become your friends. The people you’re playing Roblox with today might not be top developers right now, but in a few years they could be. And those friendships might turn into the teams you build games with later. You can start anywhere. I started as a 9-year-old watching my friend play Boat Wars on a laptop. By no means am I done with my journey or think I’m an expert now, there are people out there far more successful than me. I’m only 22 and I still have a lot to learn and do, but I have made Roblox my full-time job. Feel free to ask questions in the replies, happy to answer some.
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Evanbear1
Evanbear1@EvanZir·
For new Roblox developers trying to figure out how to succeed on the platform, I wanted to share my story. I started playing Roblox when I was 9 years old in February 2013. I hopped the fence to my next door neighbor and best friend’s house, I walk in and he was playing a game on his laptop called Boat Wars. I remember standing behind him watching and asking what he was doing. He told me it was a platform called Roblox. It looked interesting, so I went home and made an account. Almost immediately after starting, my friend and I began using the old Roblox build mode, many of you probably don’t even know what that is. It let you create your own place via the website, not studio, and Roblox would give you building tools in your toolbar to use while walking around like normal. Instead of just playing games, we were messing around building random things together. Truly like digital legos. That’s what really hooked me on the platform. One of the first projects I worked on was a “game” my friends and I made in 2014 called The War Life. It was a huge open world using the old generated voxel terrain, this was before smooth terrain. We built castles, watchtowers and bridges by hand in build mode, added enabled gear so you could use it to fight with, and even created secret caves and underground catacombs. Looking back, it was not that good of a game haha, but to us it felt awesome. I didn’t make any money as a Roblox dev when I was younger. Instead, I started streaming on Twitch in 2015. Over time I grew an audience and met a lot of people in the Roblox community, many of whom I’m still friends with and work with today. There were a few moments early on where I realized Roblox could actually become a real job. One was when I started making money from Twitch. In 2016 I started receiving donations and a few years later unlocking subscriptions and bits, all from streaming Roblox. Many of my top donators were Roblox devs. Even though I wasn’t earning money directly from Roblox it still gave me, and my parents, the idea that earning money on the internet was even possible. Another notable moment was when I went to RDC 2017. I remember going out to dinner and ScriptOn and Widgeon covered a $700+ restaurant bill for a large group of us. As a 14-year-old, that absolutely blew my mind. It’s one thing earning a few hundred dollars from Twitch or music commissions like I did, it’s another to see developers drop that kind of money on dinner while being so kind by paying for everyone. Along the way not everyone believed in what I was doing, there were both online friends and IRL friends who told me things like: “You don’t have enough experience to make a good game.” “You’re not a good game designer.” “What are you going to do after high school? You can’t make enough money to live doing this.” People tried to belittle what I was doing or make it sound unrealistic, and largely they could have been right, but I ignored them. One of the hardest things when you’re starting out is actually releasing something. When you’re new, you feel like everything needs to be perfect before launch. You polish endlessly. Then you finally release… and you realize there were a hundred things you missed. The game flops. Staying motivated after that is hard. But those experiences are part of the process.
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✨Roanna✨
✨Roanna✨@Roanna_0·
Hi everyone! I’m currently #OpenToWork. The company I was working with is on hold, so I’m available for freelance and contract opportunities. I’m a 3D Character Artist with 5+ years of experience in the game industry. Feel free to DM me! 🙌 #GameDev #LookingForWork #ArtJobs
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Russo
Russo@russotalks·
Looking for a Roblox builder/modeler for an upcoming paid project! Please DM if interested :)
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haizoop
haizoop@haizoopRBLX·
At this point im gonna make a stupid game on Roblox overnight and hope it gets plays
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Plasmanode
Plasmanode@plasma_node·
Guys who is "UPD" and why do they own so many front roblox games?!! concerning... #roblox
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