Jack Oatley

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Jack Oatley

Jack Oatley

@f_oatley

Game Dev. Jam Enjoyer. Pixel Art Attempter. Develops @Gamebeansio. GitHub: https://t.co/qvmbhoiXKy. Hosts #LOWREZJAM, #JamCraft.

Dundee, Scotland Katılım Nisan 2016
206 Takip Edilen594 Takipçiler
Jack Oatley retweetledi
Palo Blanco Games
Palo Blanco Games@paloblancogames·
#lowrezjam Decided to go with a very minimal color palette. Maze game is coming together in #pico8!
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Soundole🌱
Soundole🌱@Soundole·
Alright, I might not get this finished in time to submit to this year's #LOWREZJAM, but I'm going to give it a go! This thread will document my progress. I'm making a tiny 64x64 resolution game in #PICO8. Basic movement states for this little dude are finished!
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Ben James
Ben James@benjames171·
My follower is programmed to walk at the same speed as the player-- this is wrong. As we know, followers should inexplicably move faster or slower.. doesn't matter which as long as it's annoying #LOWREZJAM #gamedev #defold
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Werxzy
Werxzy@Werxzy1·
Added a ship selector that shows the size and danger levels of the ship, and hull breaches that pull you in and need to be repaired with the welder. #pico8 #lowrezjam #gamedev #indiedev
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Abhi Sundu
Abhi Sundu@abhisundu·
working on a little boss battle for the #lowrezjam with #love2d
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Beetroot Paul
Beetroot Paul@beetrootpaul·
A mockup for my #LOWREZJAM 2024 game. There is a chance I won't have time to implement it, therefore let's at least have this animation here as a proof of participation 😅 Heavily inspired by the #ScourgeBringer game
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Werxzy
Werxzy@Werxzy1·
Updated the ship generation to have more varied placement of objects, added doors that require keycards, and randomized the wall colors. #lowrezjam #pico8 #gamedev #indiedev
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Werxzy
Werxzy@Werxzy1·
Broken systems can now be fixed with the right tool and I added more room variety in what can be generated. #lowrezjam #pico8 #gamedev #indiedev
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Chase // SplendidDog
Chase // SplendidDog@SplendidJams·
Color swapping shader in #GodotEngine! I couldn't find a shader that worked as I wanted so I made my own. It attaches to a ColorRect and auto-switches the palette for the entire screen space. (So you don't have to tediously add it to every sprite). #LowRezJam
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Werxzy
Werxzy@Werxzy1·
Added an inventory, a few items, health, a basic enemy, picking up and throwing boxes. Tomorrow I'll be trying to add a basic game loop. #lowrezjam #pico8 #gamedev #indiedev
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Mathias Karstädt
Mathias Karstädt@webmatze·
Yesterday, I added the functionality to deposit pollen and nectar into the beehive for my #Lowrezjam game.
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Werxzy
Werxzy@Werxzy1·
Worked more on the ship generator, added a few more rooms that can be used, and added interactions with boxes and doors. #lowrezjam #pico8 #gamedev #indiedev
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