IO Interactive

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IO Interactive

IO Interactive

@IOInteractive

We develop and publish impactful games from our studios in Copenhagen, Malmö, Barcelona, Istanbul and Brighton. @HITMAN, @007gameIOI and Project Fantasy.

DK, SE, ES, TR, UK Katılım Mayıs 2009
207 Takip Edilen134.9K Takipçiler
IO Interactive
IO Interactive@IOInteractive·
Glacier is our in-house engine at IO Interactive, and we sat down with Technical Director Henrik Schlichter and Senior Product Manager Andy Touch to discuss how it was enhanced to bring Bond's world to life in 007 First Light. Get now and Earn The Number. bit.ly/007FirstLightG… #EarnTheNumber #007FirstLight
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IO Interactive
IO Interactive@IOInteractive·
Dear gaming community, Following the end of our external finance partnership on Project Fantasy, IOI has regained full ownership of the project and our IP. We will continue to develop and fund it independently amongst our other projects. With this context, we had to find a new balance for the long-term future of the studio, focused on the success of our main internal core titles instead of external projects and potential mobile game derivatives. This has meant making changes as well as proposed changes across our studios: the closure of our Istanbul studio and starting a process to part ways with colleagues who have been a meaningful part of what makes IOI what it is. Our immediate focus is on supporting those affected as best we can through this period. If you are aware of any opportunities within your network, we would be genuinely grateful for any support you can offer to any of the talented people across IOI who might be looking for new opportunities. These are hard, but necessary decisions, in order to retain the long-term future of IO Interactive as one of the very few fully independent AAA developer and publisher, as well as to give Project Fantasy the best possible foundation to succeed under our own passion and direction. Project Fantasy is a game, a world, and an IP that we are wholly committed to, and we cannot wait to share the love with you.
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IO Interactive
IO Interactive@IOInteractive·
Dear gaming community, For a good while, it has been all positive news from IO Interactive. We remain humbled and honored by the response to our latest outing with a young, unproven Bond. A bold new story and a take on one of the most famous characters in entertainment, which the world has embraced with love. However, today we have to share some more downbeat news. A relationship with an external partner on our own IP, Project Fantasy, has come to an end. This means we have to adapt to this new reality and its short-term consequences, including staffing decisions, which is what is happening as we write this update, and we are fully committed to supporting those affected through this challenging transition. Project Fantasy is a game, a world, and an IP that we absolutely love and remain 100% committed to, now and in the future. This wonderful universe will see the light of day.
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IO Interactive
IO Interactive@IOInteractive·
Watch as Franchise Art Director Rasmus Poulsen, Lead and Senior Character Artist Beatrice Harty, No Time to Die costume designer Suttirat Anne Larlarb, and our partners at British clothing brand Orlebar Brown break down how we've captured the look and feel of the outfits in 007 First Light. GET NOW and #EarnTheNumber. bit.ly/007FirstLightG… #007FirstLight
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IO Interactive
IO Interactive@IOInteractive·
We’re incredibly proud to share that IO Interactive has won the Major Studio of the Year Award at the MCV/Develop Awards in London last night. 🏆 This is a fantastic achievement for everyone across IOI's studios. Being recognized by the UK games industry for the impact of both our games and our people makes this award especially meaningful. At IOI, we remain focused on creating impactful games with impactful people, and this recognition belongs to every team member who helps bring that to life every day. A huge thank you to MCV/Develop and congratulations to all the nominees and winners. What a wonderful way to head into the weekend! #WeAreIOI #MajorStudioOfTheYear #MCVDevelopAwards
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IO Interactive
IO Interactive@IOInteractive·
Crafting an authentic experience is key to capturing the world of James Bond as he returns to gaming for the first time in over a decade. Watch as Franchise Art Director Rasmus Poulsen, Senior Licensing Producer Theuns Smit, and our partners at Land Rover share more information about the world we built in 007 First Light. GET NOW and #EarnTheNumber bit.ly/007FirstLightG… #007FirstLight
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IO Interactive
IO Interactive@IOInteractive·
Year one of 007 First Light is packed with new Tac Sim missions, Bawma's return, new gadgets, photomode, and more. Check out the full year one content overview and let us know which part you are most excited for. Get now and #EarnTheNumber bit.ly/007FirstLightG… #007FirstLight
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IO Interactive
IO Interactive@IOInteractive·
The contracts that started it all are back. We're excited to announce HITMAN Classic Trilogy Remastered, bringing Agent 47's original adventures to modern platforms in partnership with Saber Interactive. Included in the collection: - HITMAN: Codename 47 - HITMAN 2: Silent Assassin - HITMAN: Contracts Coming 2027. Wishlist now! #games" target="_blank" rel="nofollow noopener">saber.games/#games #HITMAN
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IO Interactive
IO Interactive@IOInteractive·
This week has been one of the most emotional moments in IOI’s history. Across all five of our studios, we’ve shared excitement, relief, gratitude, and many unforgettable moments together. From launch countdowns to tears of joy when players around the world finally stepped into 007 First Light, this week has meant more to us than words can fully express after years of pouring our hearts into this game. To everyone who has played the game, shared your reactions, supported us, or simply been part of this journey, thank you. The reception this week has been deeply moving for every developer who helped bring this game to life. As the weekend begins, our team is finally taking a moment to breathe, reflect, and enjoy something we’ve been waiting years for: sitting down at home with family and friends to simply play the game together. The following weeks we’ll be pulling back the curtain, sharing how magical this week has been for us, with moments from inside our studios and the people behind 007 First Light. Stay tuned! #WeAreIOI #007FirstLight
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IO Interactive
IO Interactive@IOInteractive·
The reviews are in and from all of us here at IO Interactive, thank you! We are blown away by all the support and hope you enjoy our take on the re-imagined origins of James Bond. #007FirstLight #EarnTheNumber
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IO Interactive
IO Interactive@IOInteractive·
1.5 million copies sold! Thank you for showing up to the launch of 007 First Light, for your overwhelming enthusiasm and for sharing your experience with the game. Play our re-imagined James Bond origin story today and #EarnTheNumber. Available now. bit.ly/007FirstLightG… #007FirstLight
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Deep Rock Galactic
Deep Rock Galactic@JoinDeepRock·
Congratulations to our friends and almost-neighbors @IOInteractive with the launch of 007: First Light! 🍻 Tonight, we're taking a break from the dark caves and stepping into the First Light.
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