Leopard

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Leopard

Leopard

@leopardstealth

https://t.co/GZL0kwGnQW // Tricked https://t.co/6XdTPPpIlB into marriage // Business: [email protected] or Discord: Leopard

tiktok.com/@leopardstealth Katılım Temmuz 2011
376 Takip Edilen24.6K Takipçiler
Leopard
Leopard@leopardstealth·
If you’re worried about queue times, just loosen up those matchmaking restrictions.😈 But in all seriousness, there’s no perfect solution here. I’d just like to see well communicated, scheduled times that activities are available so everyone who wants to be, can be included.
Ziegler@Ziegler_Dev

Cryo and Ranked are coming and we're excited to see players battle it out over Tau Ceti and traverse into the big scary moon-like ship in the sky. We've put out a few posts about Cryo, poured through the variety of comments and feedback we've seen so far, and wanted to take some time to explain some of the initial decisions we've made around Cryo and Ranked with regards to weekend scheduling. So without further ado, here's what we have been thinking: We are of course always iterating and are open to looking at other options in the future, but the Ranked/Cryo Archive weekend decision is really built around three points: - Preparing: We acknowledge that players will lose a lot of gear on Cryo and Ranked because it is intended to challenge you to your limits. As a result of that, it's important that Cryo and Ranked feel like an event you can schedule towards, grind gear up to do, etc. The loop of spend time grinding gear to spend it in Cryo or Ranked is reflected in this choice as a weekly cycle. - Economy Talk: We have some great rewards on Cryo that kind of break the bank when it comes to economy and power gain. If we were to look at having it open all the time, we'd probably have to adjust how frequently you can earn these rewards so that we don't flood the game with amazing loot all of a sudden. - Logistics Time: Cryo and Ranked both have entry requirements (gear ante) that are built around the idea of you matching with other players on an equal investment level. They also both have a high level requirement to ensure you've experienced enough of the game to understand the challenges inherent to the game. This inherently makes the amount of people in that queue at any time unpredictable. Both of these experiences also need a consistent flow of players in the queue to make sure matches are full to retain the challenge. To reduce the match times and allow players to find matches quicker, making it a scheduled event means more players will show up during that window and feed the queue pool better. We also acknowledge that there are likely some who cannot participate on the weekend or are excited about the experience and want to no-life it for weeks, and we appreciate that. We'll be looking into what we can do to retain these considerations and potentially accommodate this in the future. Things we may iterate on in the future: - Staggering Ranked and Cryo queues more so they overlap less - Looking at changing the days we do either Cryo or Ranked - Changing the ante values of Cryo or Ranked - Looking at any other conditions (solo experience, crew fill experience, etc.) and iterating on it! Marathon is an evolving game and part of evolving is seeing how this initial launch plays out and adjusting as we go =). Thanks for the feedback, keep it coming and we'll update you when we figure out the next evolution.

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Leopard
Leopard@leopardstealth·
@bearki One of these days I’m actually gonna read an NDA so I actually know what I can say instead of just always saying nothing about anything ever. 🤣
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bearki
bearki@bearki·
I playtested this Marathon map when it was just gray box and far from finished. It still hooked me. This map is what made me realize that bungie wasn’t just making another extraction shooter. They’ve made something special and I can’t wait to see how it’s evolved.
NULL//TRANSMIT.ERR@MarathonTheGame

Access granted. You have found your way to the Marathon. The ice around Cryo Archive cracks and groans. It seems nothing can stop you from getting in. It will be interesting to see if you can get out. 10 AM PT, March 20, 2026

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Leopard
Leopard@leopardstealth·
@Ziegler_Dev So Friday thru Sunday? Or is it a Bungie weekend that lasts until Tuesday like Trials? 🤣
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Ziegler
Ziegler@Ziegler_Dev·
Cryo and Ranked are coming and we're excited to see players battle it out over Tau Ceti and traverse into the big scary moon-like ship in the sky. We've put out a few posts about Cryo, poured through the variety of comments and feedback we've seen so far, and wanted to take some time to explain some of the initial decisions we've made around Cryo and Ranked with regards to weekend scheduling. So without further ado, here's what we have been thinking: We are of course always iterating and are open to looking at other options in the future, but the Ranked/Cryo Archive weekend decision is really built around three points: - Preparing: We acknowledge that players will lose a lot of gear on Cryo and Ranked because it is intended to challenge you to your limits. As a result of that, it's important that Cryo and Ranked feel like an event you can schedule towards, grind gear up to do, etc. The loop of spend time grinding gear to spend it in Cryo or Ranked is reflected in this choice as a weekly cycle. - Economy Talk: We have some great rewards on Cryo that kind of break the bank when it comes to economy and power gain. If we were to look at having it open all the time, we'd probably have to adjust how frequently you can earn these rewards so that we don't flood the game with amazing loot all of a sudden. - Logistics Time: Cryo and Ranked both have entry requirements (gear ante) that are built around the idea of you matching with other players on an equal investment level. They also both have a high level requirement to ensure you've experienced enough of the game to understand the challenges inherent to the game. This inherently makes the amount of people in that queue at any time unpredictable. Both of these experiences also need a consistent flow of players in the queue to make sure matches are full to retain the challenge. To reduce the match times and allow players to find matches quicker, making it a scheduled event means more players will show up during that window and feed the queue pool better. We also acknowledge that there are likely some who cannot participate on the weekend or are excited about the experience and want to no-life it for weeks, and we appreciate that. We'll be looking into what we can do to retain these considerations and potentially accommodate this in the future. Things we may iterate on in the future: - Staggering Ranked and Cryo queues more so they overlap less - Looking at changing the days we do either Cryo or Ranked - Changing the ante values of Cryo or Ranked - Looking at any other conditions (solo experience, crew fill experience, etc.) and iterating on it! Marathon is an evolving game and part of evolving is seeing how this initial launch plays out and adjusting as we go =). Thanks for the feedback, keep it coming and we'll update you when we figure out the next evolution.
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Leopard
Leopard@leopardstealth·
@ritzzcar You’re just thief drone stealing loot??
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ritz
ritz@ritzzcar·
drone wing solos is just an infinite money glitch
ritz tweet media
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Leopard
Leopard@leopardstealth·
@falloutplays my cope is that rook runs don't have much level/skill matchmaking and that's just how normal lobby's are 🤣
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I Am Fallout
I Am Fallout@falloutplays·
if I'm a Rook, and I go in to Outpost and there's < 8 mins left on the map, and no one has opened the Pinwheel? ... Fuck are y'all doing out here. What is happening. All of you are failures 😂
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Leopard
Leopard@leopardstealth·
@CDNThe3rd Solo is just so much more difficult and slower. IMO, either PvE needs to be tweaked separately for solos or the Rep/XP bonus needs to go from 20% to like 100%. It’d still be a slower progression, but more inline with trios.
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Ceez [+]
Ceez [+]@CDNThe3rd·
Back on our AM Grizzly. Marathon went from a 7.4 → 7.9 for me after ~120hrs. Trios has me hooked right now. Trios and Rook feel good but If Solo PvP starts hitting for me the score will climb even higher. What are you guys feeling? Vibrations Active. [+]
Ceez [+] tweet media
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Leopard
Leopard@leopardstealth·
I feel bad for the people who are refusing to play Marathon because of how much shit they talked about it even though they’d be so addicted if they gave it a try. 🤣
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Leopard retweetledi
Vendetta
Vendetta@T1Vendetta·
Certified drone pilot @Gamesager giving a rook a first class ticket to free loot
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Darkus Nights
Darkus Nights@NightsDarkus·
@leopardstealth If they haven't done that is cause solos and trios dont have the knobs for em
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Leopard
Leopard@leopardstealth·
I haven't done any official testing, but UESC health feel about 15-20% lower. Solos might actually be able to do a Lockdown now! I just really feel like this nerf is too strong for Crews. Great for solos, tho!
Leopard@leopardstealth

Love everything!! Except PvE health nerf. IMO: For non-solos, PvE friction/health is great but ammo taking up so many backpack slots feels bad with current stack sizes. For solos, PvE is even more lethal and should either be balanced differently or x3 the solo XP/rep buff.

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