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I’ve seen a lot of people say that developers should only build one project, and if it doesn’t succeed they should never launch another.
I don’t agree.
Building technology is an iterative process. Most products fail, not because the technology is bad, but because they don’t find product-market fit. That doesn’t mean the builder should stop building.
Over the last few months I’ve poured everything into @DaemonTerminal and @ricomaps. I’m proud of both products and I’ll continue improving them. But software reaches a point where you ship, listen to users, and iterate. Sitting still doesn’t help the ecosystem.
In the meantime, I enjoy building. If I see another problem worth solving, I’m going to solve it.
I could have stayed anonymous and launched disposable meme coins every week. Instead I chose to build in public, under my real name, with open products, open code where possible, and long-term accountability. If something doesn’t work, I don’t disappear. I improve it or I move on to the next idea.
I don’t expect every project to become a billion-dollar success. What I do promise is that I’ll build real technology, be transparent about what it does, and push it as far as I possibly can if people find it useful.
If we expect honest developers to get one chance while anonymous ruggers get unlimited chances under new wallets, we’re rewarding the wrong behavior.
I want to be judged by the quality of what I build, not by how many ideas I’m willing to pursue.
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