PWNStarz retweetledi
PWNStarz
24.6K posts

PWNStarz
@PWNSTARZdotCOM
Streaming Daily @ https://t.co/Y6MW40J2vV | Videos & Clan: https://t.co/aNxsSe7WV3 | Follow my Instagram https://t.co/6JaJLrez1U
World Wide Katılım Ocak 2012
844 Takip Edilen19.3K Takipçiler

@charlieINTEL I’m probably gonna no life kill block. Just sayin.
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@I_AM_WILDCAT Could be worse homie. Every time there’s an update for Xbox app on PC it’ll either crash before I launches or it’ll get stuck on an endless loop of “applying update”. You’ll be aight
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@charlieINTEL Let’s hope assists don’t count towards kills like bo7 🥴
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@CultureCrave This looks like a watered down where winds meet. But it’s still fine
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PWNStarz retweetledi

Nothing could have prepared me for how this video went
Amiri King@AmiriKing
I’ve never seen a cop get owned this bad in my entire life. 😂
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@PWNSTARZdotCOM @Dexerto and ironically the big hate campaign from sloptubers and angry Destiny fans is going to ensure neither franchise survives
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@DeFiMidas Odd considering the savings and pensions are going bye bye bc they’ve lost their jobs TO AI. What kinda backwards thinking is this lol. Also what are the chances prices for products drop due to AI making/producing vs these companies pocketing all of it lol.
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@instain_mother @Dexerto It sure wasn’t applied to promoting the game.
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@instain_mother @Dexerto It ain’t on par with what destiny brought. Marathon had no hype. It didn’t keep my attention at all. And that goes for the several thousand that tried it too. Gotta ask yourself, where did the funding from Sony go? Bc they’ve been working on marathon for 7 years.
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@DailyNoud Homie gonna f*** around and get the super power of that dude who was beating people down with his d1ck🤣
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Swords of Legends
• Premium single-player action RPG from Aurogon Shanghai, publisher Wangyuan Shengtang
• Formerly known as Gujian 4, the next entry in the 15-year-old Gujian franchise
• Built on Unreal Engine 5 for PC and consoles
• Story: you play as Si Pan, an Underworld Enforcer - dead yet reborn - guiding lost souls between the realms of the living and the dead
• Combat: summon captured souls as allies, bind enemies with spiritual seals, unleash area attacks
• Structure: wide linear - not open world, not Soulslike, with side quests and exploration
• Premium single-player only, no mobile version, no free-to-play
• First global release in the series' history
• Release date: TBA (2026 or later)
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@WhiteWhaleLabs @Darky1k I wouldnt waste your time. These dudes will call a top or a bottom for 7 months until they are correct. Had no limit calling a top with his “inside traders” for 3 months as price continued to climb.
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@vision_ia To be fair. Cutting costs in this manner for a company SHOULD drastically reduce the price of said product. If it continues to line their pockets even more that’s where I see the issue. Otherwise we should see half price products from every sector.
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Première mondiale ! Un robot a travaillé 200h non-stop, et trié plus de 249 000 colis à lui seul. Pas une seule panne, pas une seule pause et tout a été diffusé en live pour le prouver.
À la base c'était un défi de 8h. Le robot a tellement bien tourné qu'ils ne l'ont jamais coupé. 200 heures plus tard il tournait encore.
Le truc de fou, c'est qu'il y a quelques jours un stagiaire a fait un duel contre le robot sur un shift de 10h. Le gars a gagné. De justesse, 2.79 secondes par colis contre 2.83 pour la machine. Sauf que le stagiaire a fini avec l'avant-bras en vrac. Le robot lui il a continué 190 heures de plus sans broncher.
Et c'est là que je comprends pas. On a littéralement un robot humanoïde qui fait un boulot d'entrepôt en continu, sans supervision, tout est géré par son IA embarquée. Si le robot bug, il se reset tout seul et reprend. Si il a un souci hardware, il sort de la ligne et un autre prend le relais automatiquement.
Malgré tout ça, la majorité des gens ne voient pas ce qui arrive. On scrolle, on passe, on se dit "c'est cool" et on oublie. Mais c'est pas "cool". C'est un changement de civilisation. Les tâches physiques répétitives vont être automatisées.
La robotique humanoïde c'est le sujet dont personne ne parle assez. On commence à peine à parler d'IA avec bien du retard, sauf qu'il faut comprendre que l'étape d'après c'est l'IA incarnée, cad, les robots.
Brett Adcock@adcock_brett
We just wrapped what began as an 8-hour challenge - and it ran for 200 hours without a failure Shoutout to the team for the hardcore engineering behind F.03 and the robust Helix models powering it
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Lmfao read all of the hackers upset in the comments 🤣🤣🤣
Riot Games@riotgames
congrats to the owners of a brand new $6k paperweight
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