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Btw guys I released a game called little scavenger check it out if you wanna support me.
store.steampowered.com/app/2603230/Li…
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@CodeRed_dev I unironically used to think like this. Now I keep coming back to an error I got once "WebGL: Too many errors, new errors won't be shown on the developer console"
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@CodeRed_dev "But I can't give you more details, you know... I don't want you to copy my genious idea" 😎
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@CodeRed_dev Personally I'm just making Half life inspired game.
But in one week when I will give up on it I will start making MMORPG with 700 classes, multiple choices that can take the player to 1000000 different directions, lore that will even impress FNAF fans, and free to play
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@CodeRed_dev On year 2 of my 2month platformer dont at me
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@CodeRed_dev Bad end, this is true ;_;
Everyone thinks they're that guy, no one is that guy.
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@CodeRed_dev For some reason, I did not fall into this mindset when I wanted to make my first game, but I'm glad I didn't.
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@CodeRed_dev I just want to remake an old flash game and then I can die happy :/
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@CodeRed_dev When I started my game I said I wanted 20 classes. Multiple endings each💀
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@CodeRed_dev I don’t feel so bad with my idea for a side scrolling fighter. I just need to learn godot first with some mini projects then I can start.
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@CodeRed_dev Unironically, this was me two years ago, before I gave up on my overly-ambitious idea and started Walrus Run.
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