FastSpring

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FastSpring

FastSpring

@FastSpring

All-in-one payments, subscriptions, and global sales taxes for SaaS, gaming, software, and digital product companies.

Santa Barbara, CA Entrou em Mart 2009
1.3K Seguindo3.3K Seguidores
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FastSpring
FastSpring@FastSpring·
Game developers: Skip the 30% app store fees. We’ve just launched Steer Safe™ - a seamless way to steer players from in-game to web checkout and back in seconds. D2C is essential. Learn more: fastspring.gg/steersafe
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FastSpring
FastSpring@FastSpring·
Once the transaction is done, they're sent straight back into the app. The user experience is seamless. The subscription relationship is yours. This is how web monetization works alongside the app stores, not instead of them. Full guide: fastspring.com/apps
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FastSpring
FastSpring@FastSpring·
Keep acquiring users organically through the app stores, then use compliant in-app CTAs to route them to a web checkout when it's time to subscribe. Mobile-optimized, branded, single-click for known users. Minimum taps, maximum trust.
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FastSpring
FastSpring@FastSpring·
App store search is still one of the best discovery channels you have. You don't need to give that up to improve your margins. Jesse Paliotto, FastSpring's Director of Demand Generation, walks through the app2web flow in under a minute:
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FastSpring
FastSpring@FastSpring·
Same user experience for them. Completely different business outcome for you — better attribution, retargeting capability, and a subscriber relationship you actually own. See how it works: fastspring.com/apps
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FastSpring
FastSpring@FastSpring·
Route ad traffic to your own landing page first. Let users start a free trial or subscribe there. Capture their email, location, and behavior data the app stores don’t share with you. Then send them to download the app with everything already unlocked.
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FastSpring
FastSpring@FastSpring·
If your social ads link directly to the App Store or Play Store, you're handing over your users — and your data — before the relationship even starts. Braden Steel, FastSpring's Head of Product and Solutions Marketing, breaks down the #web2app approach:
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FastSpring
FastSpring@FastSpring·
For subscription-based apps specifically, this is a real opportunity — bypass app store fees, capture better margins, own your renewal flows, and build direct relationships with your users. Watch the full clip and explore the guide: fastspring.com/apps
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FastSpring
FastSpring@FastSpring·
Japan's Mobile Software Competition Act, shifts in Brazil, and ongoing global legislation are forcing app stores to open up alternative billing worldwide. This is what the shift to web monetization actually looks like in practice.
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FastSpring
FastSpring@FastSpring·
Apple v. Epic didn't just change things for gaming — it has opened the door to app2web for every mobile app business. In-app steering is now easier and legally protected in many markets. Watch the full clip and explore the guide: fastspring.com/apps
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FastSpring
FastSpring@FastSpring·
We weren't joking! We still have some great swag ready for you at #GDC2026 tomorrow!
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FastSpring
FastSpring@FastSpring·
Come for the prizes. Stay for the D2C strategy. 🎡 Stop by FastSpring at Booth 433 in Festival Hall for a chance to win — and stick around to talk D2C, web stores, and how to keep more of your game's revenue. We're here all week! 🥳
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FastSpring
FastSpring@FastSpring·
Happening today at #GDC2026 — in one hour. Community is no longer a support function. It fuels growth. 📈 As UA costs rise and platform policies tighten, the studios building durable businesses are the ones treating community as a core strategy — not a marketing afterthought.
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FastSpring
FastSpring@FastSpring·
Chip goes even deeper on the regulatory landscape at #GDC2026 including what's happening in Japan, what's coming in Brazil and the US, and what studios should be doing right now to maximize D2C before the zero-fee window closes.
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FastSpring
FastSpring@FastSpring·
The zero-fee window for D2C #webstores won't be open forever. Chip Thurston joined our friends at Two & a Half Gamers to break down exactly what's coming, and why studios that act now will be in a stronger position when platform fees arrive. buff.ly/TZn2r4C
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FastSpring
FastSpring@FastSpring·
That regulatory landscape is shifting fast. Chip Thurston has the map at his session at #GDC2026: 🔮 “D2C Crystal Ball: Why Platform Fees Could Actually Be Great for the Future of Web Stores” Thursday, March 12 | 1:50 PM Add it to your GDC schedule: buff.ly/259tMRd
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FastSpring
FastSpring@FastSpring·
That’s not a workaround. That’s a new revenue channel. Web stores unlock payment methods app stores structurally can't support: local cards, digital wallets, gift cards. Players exist there. Revenue exists there. You have full control there.
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FastSpring
FastSpring@FastSpring·
Your app store listing is not where all your players want to pay. In the Growth Stage podcast, David Vogepohl explains this through a simple story: his son wanted to buy Roblox currency, but couldn’t through the standard Apple flow. The workaround? A web store + gift cards.
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FastSpring@FastSpring·
@ZharaInfinity Hey- let's get you back to your game. Could you shoot over a DM with your support ticket number so we can take an extra look at this? Here's the link if you haven't submitted a support request here yet: fastspring.com/consumer-suppo…
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Zhara
Zhara@ZharaInfinity·
@AshClashYT I would if my supercell store worked.. I’ve emailed the support team and they said it wasn’t them and then they told me to email their payment processor, Fastspring which they absolutely suck with responding..
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Code: AshBS
Code: AshBS@AshClashYT·
🚨 Remember, if you are buying the Brawl Pass Plus tomorrow, do NOT buy it in game. Instead make sure to buy it from the online shop because you will also get a Free Buffie Key with it! Would really appreciate it if everyone used my creator code AshBS! Thank you so much for the support! ❤️ store.supercell.com/en?boost=AshBS #BrawlStars
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