
Cynthia 343
2.9K posts

Cynthia 343
@MFaz333
She/her, 25, 🇩🇪. anime fan and major simp for cute and funny twintail and tsundere girls























Some time ago, I read someone saying that games like NIKKE or Azur Lane, despite the amount of fanservice they can have, pale in comparison to the sheer quantity of +18 works you'll find for Blue Archive. NIKKE, and especially Azur Lane, are games that deliver fanservice very directly: revealing designs, jiggle physics, skins that leave little to the imagination, and an overall more explicit tone. Things like that satisfy a significant part of the player's "need" within the game itself, which is why the drive to create +18 content is considerably lower, even though it still exists. BrownDust 2 and Last Origin are another good examples of what I'm talking about. In contrast, Blue Archive fanservice is quite light, and the character designs are simple in that regard. The game tends to rely more on double meaning and being somewhat suggestive, but that's all. It constantly puts a bit of honey on your lips but never actually lets you taste it, so you're left filling in the gaps with your own imagination. The game creates a need, and that need is then supplied in industrial quantities by artists. "Sometimes less is more" ahh moment.


















