PixiEditor

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PixiEditor

PixiEditor

@PixiEditor

We are building open-source Universal 2D Graphics Editor

Entrou em Ağustos 2020
117 Seguindo328 Seguidores
PixiEditor
PixiEditor@PixiEditor·
New year, new plan New year brought some important reflections. We took these reflections and forged them into actual plans for 2026 and above. From organizational things to community engagement and features. Check it out here pixieditor.net/blog/2026/01/1…
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PixiEditor
PixiEditor@PixiEditor·
Brush Picker sneak peak
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PixiEditor
PixiEditor@PixiEditor·
@igorkb Until your PC explodes. Or 99999x99999
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Igor
Igor@igorkb·
@PixiEditor Sure! The more, the better. How high can the resolution be?
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PixiEditor
PixiEditor@PixiEditor·
@CoresPix Quick adjustments applying is definitely something that we're considering implementing
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pixco
pixco@CoresPix·
@PixiEditor That's amazing! I have a small suggestion: as this is a hybrid of a layer and a node, an adjustment-type layer would be amazing, like the adjustment clip with the Fusion workflow from DaVinci Resolve. It will be huge for compositing.
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PixiEditor
PixiEditor@PixiEditor·
Development update: Pixels has decided to reduce to atoms
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PixiEditor
PixiEditor@PixiEditor·
October Status is work in progress. This time I'm making a yt video and I forgot how much more time it takes compared to blog posts
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PixiEditor
PixiEditor@PixiEditor·
@korin_dev Thank you! There are also other ways to help, I previously meant supporting by purchasing Founder's Bundle, but you can also tell your friends about the app, translate it to your language or just report bugs.
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Korin
Korin@korindevs·
@PixiEditor I would help but i cannot do C# even if i was forced too lmao! Love the project tho!
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PixiEditor
PixiEditor@PixiEditor·
Photoshop smart layers are cool, but PixiEditor's Power Layers can do much more In version 2.1 you'll be able to compose your masterpieces out of multiple, smaller graphs. Make once, reuse in all projects. #opensource
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PixiEditor
PixiEditor@PixiEditor·
@korin_dev It's not the only way, pre-configured workspaces are simply pre-made Node Graphs ready to use, it's entirely possible to recreate the effect yourself. Though I encourage you to support our development!
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Korin
Korin@korindevs·
@PixiEditor Oh, so the only way (at least so far) to achieve that is via the Founder's Bundle? I see
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PixiEditor
PixiEditor@PixiEditor·
@carpenter_corp @korin_dev Anything outside the drawing area will not be included in the exported texture, if that's what you're asking
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PixiEditor
PixiEditor@PixiEditor·
@carpenter_corp Originally, I had plans to release infinite canvas for 2.0 premiere, but it's an incredibly difficult technical problem considering anyone can make a custom Node Graph. I'm not saying we won't add it, but not soon flabbet
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Carpenter
Carpenter@carpenter_corp·
@PixiEditor that looks like starting point of infinite canvas. I would love to have infinite canvas.
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Korin
Korin@korindevs·
@PixiEditor Will Aseprite like X/Y tiling preview come too? It is super useful for making tiling textures and it's the only feature stopping me from using PixiEditor
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