XΛVI TRIBΘ

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XΛVI TRIBΘ

XΛVI TRIBΘ

@xavitribo

Generative Artist. @withFND

Barcelona Entrou em Temmuz 2008
941 Seguindo556 Seguidores
XΛVI TRIBΘ
XΛVI TRIBΘ@xavitribo·
Rhythm Marble Run A tiny web experiment where gravity, sound and motion play together. Each marble follows its own path. Each impact triggers a note. Each fall becomes part of the rhythm. Built in real time with Three.js. melt.graphics/rmr/ #threejs
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XΛVI TRIBΘ
XΛVI TRIBΘ@xavitribo·
OP ART #08 Real-time gaze tracking. A 5×5 matrix of eyes follows the visitor's gaze. Delayed perception transforms a simple look into a living pattern. 👁️👁️👁️ melt.graphics/opart/ 👁️👁️👁️
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Daniel Skaale
Daniel Skaale@DSkaale·
This runs on a standalone Quest 3. 🥽✨ Dynamic, real-time light on Gaussian splats — no cables, no baking. I let a soft morning light rise across a captured world, and watched it turn gold and breathe for the first time. ☀️ There's something about morning light — it makes everything beautiful. And now it lives inside the splats. We're not viewing memories anymore. We're waking up inside them. 🌅 Endless splat worlds on Quest 3 are coming. Get ready.! 🌍⚡ #GaussianSplatting #Quest3 #VR #madewithunity
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XΛVI TRIBΘ
XΛVI TRIBΘ@xavitribo·
@DSkaale 4M splats in standalone VR?!?! This is honestly insane. Are you a magician… or did you secretly rewrite the laws of mobile GPUs? 😄
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Daniel Skaale
Daniel Skaale@DSkaale·
Re-lighting Gaussian Splats in PCVR /Quest3 has finally full support In Splatbox.📷 Grab it now: #unity-gsplat-editor" target="_blank" rel="nofollow noopener">simulacrum.dk/Shop.html#unit… The SplatBox major update is here: Full PCVR Support: + standalone XR support (Quest 3 ready) 60+ FPS with 4M+ splats running live in VR(PCVR) Proper stereo rendering in Multi-Pass (no more warping) Tilt-Shift effect now works in VR Demo scene included Tons of fixes & quality-of-life upgrades Edit, relight, and render 3DGS scenes inside your headset. #GaussianSplatting #3DGS #VR #Quest3 #Unity #Unity3D #PCVR #XR #SplatBox
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XΛVI TRIBΘ
XΛVI TRIBΘ@xavitribo·
new update using heerich.js v0.10.0 with real iso view! also added some pollen drift and better bloom animation. 🌸 melt.graphics/floravoxel/
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XΛVI TRIBΘ
XΛVI TRIBΘ@xavitribo·
Flora Voxel / A Procedural Bloom Started as a test with heriich.js voxels rendered as pure SVG.! thnks @meodai Generates unique flowers in real time, each with its own sound. Spring is starting. A small gesture you can send. Download as .gltf or share. melt.graphics/floravoxel/
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XΛVI TRIBΘ
XΛVI TRIBΘ@xavitribo·
The text stops being the browser’s problem and becomes yours (and that’s a good thing).
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XΛVI TRIBΘ
XΛVI TRIBΘ@xavitribo·
All eyes on you. A system that watches back. Built in native HTML, rendered in pure SVG vectors, driven by attention.
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XΛVI TRIBΘ
XΛVI TRIBΘ@xavitribo·
Radiance Signatures is an early-stage prototype exploring a new visual language for sound. In real time, the audio signal drives trajectories, radiance, and spatial movement to generate light-based signatures. #radiance #generative_art
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XΛVI TRIBΘ
XΛVI TRIBΘ@xavitribo·
DLSS 5 OFF .. DLSS 5 ON
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