JhonaMath

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JhonaMath

JhonaMath

@JhonaMath

Making my first game for Steam I made https://t.co/kDDF5h0uue

Присоединился Şubat 2012
243 Подписки119 Подписчики
Закреплённый твит
JhonaMath
JhonaMath@JhonaMath·
I added login to pokennection.com two weeks ago, and now it has 15k users, more than 100k puzzles solved, and 50k unlimited runs. This is crazy I was not expecting this kind of support ❤️ #indiedev #gamedev #pokefangame #pokemonㅤㅤㅤ
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JhonaMath
JhonaMath@JhonaMath·
@Floriantv24 This week is boosted for an error that I made, but usually it should be a shiny every ~8-10 puzzles
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🇵🇹🇵🇹
🇵🇹🇵🇹@Floriantv24·
@JhonaMath What a game, I play it non stop since Friday… Can you tell me what are the odds for shinys ?
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JhonaMath
JhonaMath@JhonaMath·
Better now
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JhonaMath
JhonaMath@JhonaMath·
Maybe, just MAYBE, I added too much floaty effect to those islands #gamedev #indiedev
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JhonaMath
JhonaMath@JhonaMath·
@LoMaLouiss @greendogtwo They should be in the unlimited, but I did a mistake, and you have a probability of 50% of finding shinies in your run. I fix it, and add a x2 boost in unlimited for shinies. Thanks for the head's up
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LoMa Louis
LoMa Louis@LoMaLouiss·
@JhonaMath @greendogtwo Are they limited to only the daily or are they also in unlimited? Cuz I'm on a 120 unlimited streak and haven't seen a single one
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JhonaMath
JhonaMath@JhonaMath·
@_DarkGamma I agree, for that reason I add the no-overlap as parallel mode and fixed normal to make it less guess and more fair. Let me know your oppinion on this new algorithm Thanks for playing Dark
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Dark Gamma
Dark Gamma@_DarkGamma·
@JhonaMath Firstly I think this game you've made is pretty cool so good job I think it was less about no overlaps and more the idea of less overlapping, akin to how the official Connections does it There was a bit too much guesswork in the original Pokennections as opposed to a puzzle
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JhonaMath
JhonaMath@JhonaMath·
Also added this version: - Seasons ranking - Achivements - Fixes for normal mode, to use a forward selection of groups an pokemons
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JhonaMath
JhonaMath@JhonaMath·
@Launch_Forge4 TBH we don't have a date yet but we are plannig to be in Octobers Steam Fest, with a small demo released for august/september for sure.
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JhonaMath
JhonaMath@JhonaMath·
We have been exploring a crt effect for our game. What do you think? First one is Pixel Art standard Second one is crt effect #indiegame #gamedev #indiedev
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JhonaMath
JhonaMath@JhonaMath·
@Og_balck001 Thank you for seeing the progress I think in August/September we will have our demo on steam!
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Og Black
Og Black@Og_balck001·
@JhonaMath Love seeing the progress on this 🙌 How close are you to launch
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JhonaMath
JhonaMath@JhonaMath·
@CryptJammy Thank you! TBH we don't have a date yet but we are plannig to be in Octobers Steam Fest, with a small demo released for august/september for sure.
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JhonaMath
JhonaMath@JhonaMath·
@NaolisLight I think other people got confused with that too, I'd fix that group to only allow final stage pseudo legendary
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Naolis
Naolis@NaolisLight·
@JhonaMath I dont know if im in the minority here but i dont think of the full evolutionary line for Psuedo-Legends as actual psuedo legends themselves and the T-Tar really made it more confusing (first time user so im also still learning i guess)
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JhonaMath
JhonaMath@JhonaMath·
@greendogtwo They are boosted for a week, because we release that feature this week, their normal probability is 1 per every ~10 puzzles, but it i is random It is boosted x4
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Green
Green@greendogtwo·
@JhonaMath How rare are the shiny pokemon I got one first time opening the website
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JhonaMath
JhonaMath@JhonaMath·
@Flopte3n You have a Good point there!
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🇺🇦 Flopteen 🍉
@JhonaMath You should probably specify between the wormadam forms since she has 3 and they’re all a different type.
🇺🇦 Flopteen 🍉 tweet media
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HectorNayib
HectorNayib@HectorNayib·
@JhonaMath Please make a translation into Spanish🙏🏻
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JhonaMath
JhonaMath@JhonaMath·
@auraisbad Yeah! It Can happened in hard, in particular I evaluate gen and type as normal difficulty, and the hard mode include all the normal+hard puzzles Normal mode include easy+normal But I have been thinking add a new difficult like hard+ only with hard puzzles
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aura 🦈✨️ ➡️ grinding comms
@JhonaMath Was a little bit sad that the "hard" difficulty was just gen/type based and was hoping it'd have nicher categories, i hope it was just today and future days can be a bit more hand crafted just like Connections
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