RenderDoc

152 posts

RenderDoc

RenderDoc

@RenderDoc

RenderDoc is a stand-alone Vulkan, D3D11, D3D12, and OpenGL graphics debugging tool developed by @baldurk

Присоединился Şubat 2014
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RenderDoc
RenderDoc@RenderDoc·
RenderDoc v1.43 is now available! This release includes a new custom annotation system, as well as a number of other improvements and bugfixes. Full release notes: github.com/baldurk/render… Binary builds: renderdoc.org/builds
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RenderDoc@RenderDoc·
RenderDoc v1.42 is now available! It adds limited support for shader debugging on OpenGL. Note that likely a minority of shaders and not all drivers will be supported. Full release notes: github.com/baldurk/render… Binary builds: renderdoc.org/builds
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RenderDoc@RenderDoc·
RenderDoc v1.41 is now available! It adds threaded support for shader debugging, enabling debugging of shaders that use subgroup/wave operations and simulating all threads in a compute group. Full release notes: github.com/baldurk/render… Binary builds: renderdoc.org/builds
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RenderDoc@RenderDoc·
RenderDoc v1.40 is now available! This version includes support for VK_EXT_descriptor_buffer, and vulkan 1.4, as well as some other bug fixes an quality of life improvements. Full release notes: github.com/baldurk/render… Binary builds: renderdoc.org/builds
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RenderDoc@RenderDoc·
RenderDoc v1.39 is now available! This version contains a number of new bugfixes as work continues on the foundations for future functionality. Full release notes: github.com/baldurk/render… Binary builds: renderdoc.org/builds
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RenderDoc@RenderDoc·
RenderDoc v1.37 is now available! This version contains primarily bugfixes after v1.36, but also includes some improvements and additional functionality support. Full release notes: github.com/baldurk/render… Binary builds: renderdoc.org/builds
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RenderDoc@RenderDoc·
RenderDoc v1.36 is now available! This version brings support for debugging DXIL shaders, as well as adding raytracing capture support to Vulkan and D3D12. Full release notes: github.com/baldurk/render… Binary builds: renderdoc.org/builds
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RenderDoc@RenderDoc·
RenderDoc v1.34 is now available! This release contains a smaller improvements, as well as laying the groundwork and baseline for new features to come in later releases. Full release notes: github.com/baldurk/render… Binary builds: renderdoc.org/builds
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RenderDoc@RenderDoc·
RenderDoc v1.32 is now available! It contains support for pixel history on D3D12, support for the slang shader language and tool, and other smaller improvements and bugfixes. Full release notes: github.com/baldurk/render… Binary builds: renderdoc.org/builds
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RenderDoc@RenderDoc·
RenderDoc v1.31 is now available! It contains quality of life changes and new features. There are also important bugfixes, and a workaround for a recent nvidia driver bug. Full release notes: github.com/baldurk/render… Binary builds: renderdoc.org/builds
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RenderDoc@RenderDoc·
RenderDoc v1.30 is now available! This version contains support for mesh shaders on Vulkan and D3D12, as well as some other general improvements. Full release notes: github.com/baldurk/render… Binary builds: renderdoc.org/builds
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RenderDoc@RenderDoc·
RenderDoc v1.29 is now available! This release has some improvements for non-deterministic ExecuteIndirect calls, as well as a number of bugfixes. Full release notes: github.com/baldurk/render… Binary builds: renderdoc.org/builds
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RenderDoc@RenderDoc·
RenderDoc v1.28 is now available! containing a number of bugfixes and a new capture option to aid capturing on Vulkan memory-constrained systems. Full release notes: github.com/baldurk/render… Binary builds: renderdoc.org/builds
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RenderDoc@RenderDoc·
Version v1.24 is out as a hotfix release, with a bugfix for D3D12 bindless captures that could commonly crash on replay. Other APIs are not affected and have no changes. Updated builds are available at renderdoc.org/builds
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