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Sonic After the Sequel: Rebirth
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Sonic After the Sequel: Rebirth
@SATSRebirth
SATS:Rebirth is a 2-in-1 faithful remake AND reimagining of LakeFeperd's Sonic: After the Sequel. Account run by @TealsTheFox - Not affiliated with LakeFeperd!
Storm Station Присоединился Mayıs 2026
51 Подписки401 Подписчики

@Dave_VictimTwo He can be seen in our introduction post
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@ElementsSonic can you add sonic to this game
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Another sneak peek cause we love yall!
Sonic Elements@ElementsSonic
Happy pride you all!! Here's some gameplay!!
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@SATSRebirth I mean isn't it easier to import the flash file and rerecord it there or am I missing something
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@Mazher947 that can be done for Rebirth Mode
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@SATSRebirth Can you make the animations less squishy or at least reduce the amount of squash and stretch used in the cutscenes?
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@luxsculptures @TrewDomko Feel free to send examples, but it's not super likely you'll get on since we already have a few musicians and not that many tracks are needed
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@SATSRebirth @TrewDomko Out of curiosity, is there any help needed at all on the music front? It'd be really awesome to be able to contribute to this in some way, and I would be more than willing to share some samples of my previous work if you're interested :-) If not, I entirely understand!
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@SATSRebirth Will there be a Modern Sonic graphics mode that makes the game look like a new Sonic Advance game?
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Watch this being a 1 or 2 zone act and never be finished
GIF
Sonic After the Sequel: Rebirth@SATSRebirth
Sonic After the Sequel: Rebirth is a project that aims to not only accurately remake the original 2013 version on the Harmony Framework, but also completely reimagine it with a fresh coat of paint. (🧵 1/3)
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@T1DeffTTV No, 98% of Omega was terrible, and though the cut content was better than what ended up in the "final" game, it still isn't great
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@SATSRebirth Any plans to restore cut some ATS Omega content?
youtube.com/watch?v=YTZkmD…

YouTube
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@Keremhacimustf Yes! some of the sfx in the original game are extremely low quality so we'll be using the high quality versions for all of them
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@SATSRebirth It's been a long while, but I remember the sfx sounding odd. Will you guys be touching on that, too?
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@ThisIsCSDX Before the Sequel '26 is the closest equivalent to this project that BTS has, but it's still extremely different
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@SATSRebirth That reminds me. Did Before The Sequel get a similar treatment? I kinda remember the cutscenes for that and OG AtS not working due to using Flash.
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@TrewDomko All of the existing OST songs will stay in the game unchanged, there will only be a handful of new songs in places that didn't have any music or for new things we added (particularly for Rebirth Mode)
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@SATSRebirth What are your plans for the music? There are a lot of solid songs in the original that tbh I can't see After the Sequel without like Titanic Tower Act 3
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@KPeraZero8 The only other game we would even consider doing a remake of would be Before the Sequel, but that would still be very unlikely.
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@SATSRebirth What about before the storm? Would It get a remake someday? Maybe like give the zones a new and a original look?
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@RosyRose0202 for Classic Mode, the bosses will be left unchanged excluding improvements for the autoscroller controls.
as for the cutscenes, they're being remade in-engine with Gamemaker's Sequence editor (basically a mini Adobe Animate). they're widescreen, 60fps and almost 100% accurate.
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@SATSRebirth Wonderful project! I wish you guys the best!
Just one question, what are you guys going to do with the bosses and cutscenes?
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