Nucanon

7 posts

Nucanon

Nucanon

@Nucanon_com

LLMs for Storytelling

เข้าร่วม Mayıs 2022
2 กำลังติดตาม206 ผู้ติดตาม
Nucanon รีทวีตแล้ว
Nilu Kulasingham
Nilu Kulasingham@nilukulasingham·
A few innovative game applications that I can think of instantly - Difference experiences based on OS and browser type: PS5 and Xbox do that already for some cases but with WebGPU and LLMs you can detect OS and browser type and change experiences based on it. Eg Generate a Fox Sidekick if it's on Firefox, create an exclusive Apple tree if you play on Apple etc. - Branching storylines based on actions in the game, having to write every possible use case is tedious - Worlds morphed by interoperable collectibles (eg if you have an NFT of a specific item then it can effectively be generated in-game dynamically - Lore repositories (which is basically what we're building) that allow users to take in the core cannon and morph highly personalized and branching worlds and stories based on the existing cannon.
Jon Lai@Tocelot

thread/ the biggest opportunity for generative AI x games is unlocking new categories of play 🎮 we're seeing early glimpses of new AI-first games and the potential is massive. innovation > saving time or money a few areas we're excited about 👇 a16z.com/2023/07/19/the…

English
1
1
4
1.6K
Nucanon รีทวีตแล้ว
Nilu Kulasingham
Nilu Kulasingham@nilukulasingham·
100k views in 7 days for Deep Learning Dragons 🥳. Thanks everyone to watched it and gave comments! If you haven't watched, here is the link youtu.be/Cg0k6hZrAhM I knew D&D and ML had a lot of overlap, but didn't expect it to be this well recieved
YouTube video
YouTube
English
3
2
16
17.2K
Nucanon รีทวีตแล้ว
Nilu Kulasingham
Nilu Kulasingham@nilukulasingham·
Alright, here is the full motion comic for "Deep Learning Dragons". Might make it a series if people like it. There are tons and tons of ML papers. youtube.com/watch?v=Cg0k6h…
YouTube video
YouTube
English
0
1
8
966
Nucanon รีทวีตแล้ว
Nilu Kulasingham
Nilu Kulasingham@nilukulasingham·
Very rough WIP Automatic 3D Texturing with Stable Diffusion and Neural Radiance Fields
English
1
2
5
632