Eiso 英相 รีทวีตแล้ว

Harada and Nakastu left Bandai Namco Studios due to greed and terrible treatment of staff. In 2024, A whistleblower exposed the work conditions BNE created after making the decision to cut staff. At the same time, Harada began expressing frustration with BNE focusing on profits over passion
❗️Whistleblower 2024 leak press:
“BNE wanted to downsize their gaming studios to cut cost so they ended work from home and fired the employees who couldn’t come back immediately. Due to the sudden mandatory return to work, there weren't enough seats, so people had to cram in, resulting in many floors experiencing oxygen deprivation. The contracts of temporary employees were terminated, permanent employees were sent to a department known as the "dismissal department," where they were given no work but their performance evaluations were lowered to encourage voluntary resignation. They rummage through past events and PC logs to find faults, investigate employees' PC logs and work performance over several years, and if there is even the slightest mistake, use that as an excuse to fire them saying, "I committed problematic behavior in the past, so I have no future at the company going forward." They also spread negative reviews about employees whose resignations have been confirmed to other companies. Employees whose resignation has been confirmed are contacted with messages such as "You should not associate with a person named (partially modified)," obstructing their transfer to other companies.”
❗️Harada’s post from 2024:
“As games have become a major industry, many stakeholders have emerged. There are more and more "self-proclaimed game industry people" and executives who are not creators, do not even have development experience, and do not directly face the voices from the fan community. Come to think of it, it seems like every year there are more and more people who, when I try to do something with an idea, tell me, "Don't do it just because of an idea or passion. I've done a lot of things with an idea, and that's why we have the foundation we have today, but I guess people who don't have experience in making things don't understand that. Well, that is how mature this field has become.
❗️Harada in 2024 IGN interview:
“If you’re worried that Jun’s appearance means Harada isn’t thinking about throwing her son (or anyone else) into a volcano, think again: “The first people that came to mind were perhaps certain executives at our company," Harada says. "They change quite frequently and some of them are only interested in obtaining the highest profits possible to further their careers, and they have no regard for development schedules or brand timelines. So some of them quickly flashed into my head. But if I had to think and I had to pick a Tekken character, it’s tough because most of them would probably survive if we look at past instances.””


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