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CodeRed
CodeRed@CodeRed_dev·
When you talk to a new gamedev.
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a_gay_gh0st_
a_gay_gh0st_@fran_corr11·
@CodeRed_dev I unironically used to think like this. Now I keep coming back to an error I got once "WebGL: Too many errors, new errors won't be shown on the developer console"
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Siurell Games 🎮
Siurell Games 🎮@SiurellGames·
@CodeRed_dev "But I can't give you more details, you know... I don't want you to copy my genious idea" 😎
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Tal DS (Sora VR)💫
Tal DS (Sora VR)💫@SoraTwilight_VT·
@CodeRed_dev Personally I'm just making Half life inspired game. But in one week when I will give up on it I will start making MMORPG with 700 classes, multiple choices that can take the player to 1000000 different directions, lore that will even impress FNAF fans, and free to play
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JackRam
JackRam@JackDrake233·
@CodeRed_dev Bad end, this is true ;_; Everyone thinks they're that guy, no one is that guy.
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Alexis986
Alexis986@alexplayer153·
@CodeRed_dev For some reason, I did not fall into this mindset when I wanted to make my first game, but I'm glad I didn't.
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Pulse_Blue
Pulse_Blue@pulse__blue·
@CodeRed_dev When I started my game I said I wanted 20 classes. Multiple endings each💀
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Snowdaddy
Snowdaddy@Sn0wdaddy·
@CodeRed_dev I don’t feel so bad with my idea for a side scrolling fighter. I just need to learn godot first with some mini projects then I can start.
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Eric Callahan
Eric Callahan@MisterBorax·
@CodeRed_dev Unironically, this was me two years ago, before I gave up on my overly-ambitious idea and started Walrus Run.
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