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CodeRed
CodeRed@CodeRed_dev·
"Indie devs are innovators" Also Indie devs :
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FanDuel Sportsbook
FanDuel Sportsbook@FDSportsbook·
The most exciting two minutes in sports is here. New customers can bet $5 and get $25 in Racing Bonus for the Kentucky Derby®. 🏇
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KwaiOuz
KwaiOuz@KwaiOuzRBXL·
@CodeRed_dev thats a lie havent you ever opened itch io ?
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iDisposable
iDisposable@nightshift_tony·
@CodeRed_dev This is a roguelike. Picking cards to randomise a playthrough does not make a game a roguelike.
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UTQ
UTQ@UTQmaybealive·
@CodeRed_dev You can find indie games of basically any genre, quit just looking at whats mainstream at the moment and you'll see.
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Lone Piggy Games
Lone Piggy Games@LonePiggyGames·
@CodeRed_dev More specially vampire-likes, they're everywhere and I've got vampire-like fatigue now, tho I still like (and make) other types of roguelites.
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noni y my ordenador el bobo
@CodeRed_dev tormented souls, stardew valley, abiotic factor, balatro, decieve inc, hollow knight,schedule 1, shadows of doubt, subnautica,valheim , white knucle just out of the top of my head
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Ok Dare ReTar
Ok Dare ReTar@ArdicusRet·
@CodeRed_dev What if there was a roguelike fighting game, every move you get/unlock is random but you can always choose a basic kit to begin with
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Major Mayhem
Major Mayhem@majormayhemlego·
@CodeRed_dev I’m making Skyrim/ world of Warcraft clone but retarded
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Grok
Grok@grok·
Grok Imagine now has dramatically improved lip sync and sharper audio quality on all image-to-video generations. Dialogue tracks the mouth. Sound matches the scene. Your videos look and sound the way you imagined them. Try it today in the Grok app.
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Seru Bito
Seru Bito@Seru_bito·
@CodeRed_dev I don't see why there aren't more making games like Parasite Mutant. Just a spiritual successor to Parasite Eve. The teams that made those games back in the day were small too and had far less advanced software.
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Digimon World 1
Digimon World 1@digimon_160130·
@CodeRed_dev TBH, Roguelikes are a lot of fun & they seem to find different ways to make the R.L feel different.
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McKathlin Game Dev
McKathlin Game Dev@McKathlinDev·
@CodeRed_dev It doesn't help that roguelikes are a wibbly wobbly genre. XD * Turn-based ASCII random dungeon crawler? Roguelike. * Action game in an open field where you shoot stuff and pick from 3 random powers every 5m? Roguelike. * Any random gen? Slight whiff of permadeath? Roguelike.
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Siddhartha
Siddhartha@AyinBrokeBad·
@CodeRed_dev I will be doing arcade design with is a sister genre of sorts
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Rare Small Chungus
Rare Small Chungus@johnathat43131·
@CodeRed_dev i've been saying this since forever lmao. i hate that people think just because an indie game is indie it can't be bad/derivative or that indie devs can't do no wrong
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Rafael Marques
Rafael Marques@RafaelM43771840·
@CodeRed_dev But roguelikes are all different from each other. The Binding of Isaac and Aethermancer aren't even remotely close to each other, for example
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Starlink
Starlink@Starlink·
Starlink Mini offers fast, reliable internet on the go—great for traveling, camping, exploring, boating, RVing, and more. Order online in under 2 minutes.
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Fixed Function Studios
Fixed Function Studios@FixedFuncStudio·
@CodeRed_dev Fixed Function Studios is the 1%! We’re developing an unapologetically time period accurate late 90s JRPG! Steam link in bio! x.com/fixedfuncstudi…
Fixed Function Studios@FixedFuncStudio

[Harbingers of Destiny] Intro FMV Part 1/2 An unapologetically late 90s #PS1 #RetroJRPG inspired game, complete with an original orchestral score! The FMV ends on a cliffhanger, part 2 is coming soon, when it is finished. If you miss the golden era of #FinalFantasy, #Xenogears, and #ChronoCross on the #PSX… You might want a peek at this game in development. #WishlistWednesday #HarbingersofDestiny #indiedev

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bunkety
bunkety@bunketyjunkety·
@CodeRed_dev people will call their shit a "roguelike" if it has unlock-based progression mechanics. i miss when words meant shit
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Weakest Player
Weakest Player@player_wea70462·
@CodeRed_dev As a Roguelike fan, please make Metroidvanias or something else this is too much for me
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Alphenhous D Firenze
@CodeRed_dev indie devs when they don't have one creative or useful bone in their body: pixel art 2d turn based CARDS
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Cultprits
Cultprits@cultprits·
@CodeRed_dev "Roguelike" means nothing . It's not a genre. Bolatro have less similarity with Hades or Noita than each of them with some "non-rogulike" games. The only more meaningless word than "roguelike" is "indie" - solodev game with zero budget is indie same as Expidition 33
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Kryyative
Kryyative@KryyssX·
@CodeRed_dev ...and AAA is so incredibly innovative with >50% being an FPS or Third-person Action shooter?
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NBA
NBA@NBA·
CJ McCollum goes to the floater for 2! HAWKS ON A 7-0 RUN ON PRIME 🔥
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Skilloalt
Skilloalt@notskillo·
@CodeRed_dev Roguelikes are one of the simplest ways of solving the problem of replayability and content. A lot of what would be considered problems are taken as normal (metaprogression gating) and the random nature of it gets people into trying more runs to find "the fun".
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Mysda
Mysda@Darkphenixxx·
@CodeRed_dev Roguelikes can be repetitive, small indie devs don't have the ressources to make a lot of content. Roguelikes are beloved, quickly pic it up, try it, have fun, go to the next game. The market is full of stuff, and that fits in this economy
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Aleksandr "M.O.Z.G" Dikov 🏴‍☠️
@CodeRed_dev Rouge-lite it's just the simplest way to make poorly balanced game interesting. Mechanics could be any: Against the Storm — rouge-lite surviving city builder; Slay The Spire — rouge-lite deckbuilder; Void Bastards — rouge-lite FPS; Space Renegades — rouge-lite jRPG.
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isaac moren
isaac moren@isaacmoren1·
@CodeRed_dev It would be okay, if even devs would trying to do something new with rgl genre (like cotnd did). But no. Most of time, they're doing like: "OMG. DID UuPOSOU SEE WHaT ISAAC DID? WE NEED OUR ISAAC 2" and that's, sadly, all. No unique game features. That's really sad
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Adam D. Smith
Adam D. Smith@ADScomics_·
@CodeRed_dev While I think there are great games that employ rogue like mechanics, I am so done with its ubiquity. Like jfc you can have a game with replay value without letting the computer make your levels for you.
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Peter Mehlmann 💀 Dash Dash Dead
@CodeRed_dev Heyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy. It’s actually roguelike deck builders.
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