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fizzypepsi2 (basil) λ³
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fizzypepsi2 (basil) λ³
@FizzyPepsi2
shark femboy who likes pepsi and valve games • solo dev of Mifftastic 2 :3 • Gordon Freeman's voice actor • i have autism • TAKEN @mifftime ♥ I love my wife,
gm_construct Sumali Mayıs 2022
2.4K Sinusundan204 Mga Tagasunod

@vidgamenate still waiting for projected textures, light cookies, legit ANY type of shader thing please, maybe actual graphics settings for developers etc
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Roblox: claims that R6 isn't going anywhere
Also Roblox: Literally paying developers to not let people use R6
Bloxy News@Bloxy_News
Starting June 8, 2026, Roblox will be increasing the DevEx rate by 42% for eligible games that have players over 18 years old spending Robux. To be eligible, games should use R15 avatars. Full details: devforum.roblox.com/t/4607091
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@Twisted_Break @Godshark111 im pretty sure fps creator is a game engine
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@Godshark111 Nope, it was from a model kit called fps creator that got taken down for copyright so i guess aftually the original dude was the one who stole them

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Didn't they stealed those models from other games and edited them or something or that never actually happend? I forgor
🪔NorbertRB3🕸@3NORB3
I always preferred the st2 designs they have this edgy energy to them
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We as a community need to push back and show our disdain for these changes and features as they're being prototype.
Roblox as an engine is still missing key features. All this major push for AI functions and yet we don't have built-in shaders. Having to rely on 3rd party tools.
RTC@Roblox_RTC
Roblox is prototyping Roblox Reality, which uses real-time video generation for "photorealistic" gameplay.
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@scavvel most roblox characters are about halfish the height of a human proportioned character most of the time so it seems pretty fine
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The Garry's Mod 'successor' is, tragically, more Roblox than anything else pcgamer.com/games/fps/the-…
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@DavidBaszucki geniune slop oh my god this SUCKS if you're gonna do this maybe make it y'know, ACTUALLY RENDER INSTEAD OF BEING AI, OR PROVIDE TOOLS TO THE DEVELOPERS TO MAKE THE GRAPHICS LOOK LIKE THIS THEMSELVES???
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We’re on the verge of interactive, real-time, photorealistic video generation with what are called World Models. These require a fair amount of expensive compute, but costs will come down over time. Today, these interactions are essentially real-time dreams. They lack the persistence and shared logic that turns a video into a multiplayer game. Or concert. Or classroom. Or the holodeck.
We believe the ultimate architecture for gaming (and the holodeck) is Roblox Reality. It’s a hybrid architecture that marries the structured data and logic of the Roblox Engine and Roblox Cloud with the generative power of Video World Models. The Roblox Engine provides the underlying synchronized ground truth—the score, physics, multiplayer sync, etc.—while our video model acts as a Super Upsampler to layer on photorealistic detail.
We believe this will ultimately remove barriers to high-fidelity creation, allowing a team of three people to build a narrative-driven, photorealistic masterpiece in a single week. This is an early look at turning solitary AI dreams into a social, playable reality.
about.roblox.com/newsroom/2026/…
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Excited to announce our @Steam Controller arrives on Steam May 4th at 10 a.m. PT.
Learn more and wishlist here: store.steampowered.com/sale/steamcont…
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