Kuudio

7 posts

Kuudio banner
Kuudio

Kuudio

@KuudioDev

Roblox Developer | Scripter @ GameGenesis Commissions Open | DM me!

Sumali Ağustos 2025
57 Sinusundan3 Mga Tagasunod
Kuudio nag-retweet
Cyrian
Cyrian@imcyrian·
I'm really excited to finally share this... We're dropping a new game very soon, probably this week. The name is KILL THE KING. Here's how it works: 👑 One player is the king. And the rest are assassins. 🗡️ The assassins' goal is to kill the king, steal the crown, and become the new king. The king’s role is to survive the assassin and hold the crown until the timer ends to win the round. This is definitely going to be fun, and I can't wait to show you more soon… still in early development!
Cyrian tweet media
English
24
5
84
7.8K
Kuudio
Kuudio@KuudioDev·
Games don't build themselves, but it's funny how fast they come back together once you just sit down and lock in. Grateful for @i_m_FYRE and @imcyrian; you guys never fail to remind me why we started all of this in the first place.
Kuudio tweet media
English
3
0
1
86
Kuudio
Kuudio@KuudioDev·
@imcyrian Glad to be apart of this journey with you, let’s do some big things 🙏
English
1
0
0
31
Cyrian
Cyrian@imcyrian·
I made $10,000 from Roblox last month... and it changed how I look at game dev. and no, this isn’t one of those “buy my course” posts… i’m not selling anything, just sharing what actually worked for me :) I’ve only been a roblox dev for about a year Some of my own games hit millions of visits (one even 20M+) but funny enough… those weren’t even my biggest money makers What really made the difference? I stopped trying to do everything solo One person can build a game but a team builds momentum Having people around you with the same mindset and goal. That's what actually changes everything for me. So instead of chasing one perfect game, I started: Investing in different Roblox games, even if it was just small percentages like 5-10%. At first it doesn’t look like much, but when you spread that across multiple projects, it starts to add up fast. At the same time, we also worked on a bunch of “small-time” high-monetization templated brainrot games but added our own twists and improvements to them. One of them even hit around 5k CCU at its peak. I also experimented with modded brainrot games last month. Some blew up; others completely flopped. That's just part of the process. It wasn’t a one-try success; it took multiple attempts before something finally clicked. But once a game gets picked up by the algorithm and starts gaining momentum, everything becomes clearer… and that’s when it all feels worth it. and yeah… we used AI too not to replace creativity, just to move faster and be more efficient. because right now, if you refuse to adapt... you get left behind But at the end of the day, execution still beats automation. AI won’t fix a bad idea or a weak game loop. It just helps you build faster, test more, and improve things quicker. If you’re a Roblox developer reading this, just know… it only takes one game to change your life overnight. You just have to stay consistent long enough to build your own momentum.
Cyrian tweet media
English
20
4
166
9.8K
Kuudio
Kuudio@KuudioDev·
Finally finished building my AI enemy system! Enemies can now wander, detect players, and attack based on behavior. Once night falls, the world feels alive (and dangerous). I'm super excited to see how this changes the gameplay. #RobloxDev #GameDev
Kuudio tweet media
English
1
0
4
107
Kuudio
Kuudio@KuudioDev·
Completed the classes system for a game I've been working on, enabling secure purchasing and equipping with dynamic UI updates. Next, I will focus on enhancing the experience with smoother animations and responsive feedback. #RobloxDev #GameDev #UIUX
Kuudio tweet media
English
0
0
1
35
Kuudio
Kuudio@KuudioDev·
Just finished the queue zone system for my upcoming project. The system is fully OOP and modular — by far the most organized and maintainable code I’ve written. Handles teleporting smoothly, scales well, and is easy to expand. #RobloxDev #Roblox #Scripting #RobloxScripting
Kuudio tweet media
English
0
0
1
45
Kuudio
Kuudio@KuudioDev·
Finished revamping Combine Us, a game I've had the privilege to work on. Rewrote most of the systems — new core loop, code’s cleaner, and the whole thing runs way better now. Still some stuff to tweak, but I’m proud of how far it’s come! 8.7 million visits and counting...
Kuudio tweet media
English
0
0
1
22