ParanormalGames

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ParanormalGames

ParanormalGames

@ParanormalGS

Solo dev making mobile & PC games. Get Sleepy Walker and Qubd on iOS and Google Play. Developing Blood Water, Demons Omen & @ShadowAndHuxley.

Adelaide, South Australia Sumali Haziran 2013
853 Sinusundan614 Mga Tagasunod
ParanormalGames
ParanormalGames@ParanormalGS·
People are out here making 4D gaussian splats and directing their own blockbuster movies with ai and Im just here doing pixel art lol #indiedev Will have more to show soon of a new game.
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遊描
遊描@yuugapaint·
玉響風月
GIF
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Fan-Yun Sun
Fan-Yun Sun@sunfanyun·
Works like this deserve a lot more attention. In embodied AI, the most common argument against physics-based simulation is that deformables are hard/expensive to simulate. Offset Geometric Contact just made it 300x faster. It computes vertex-specific displacement bounds to guarantee penetration-free simulation. To scalably simulate the world, start with physics instead of pixels.
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Seb
Seb@TheSomethingFan·
People hating on this scene are weak and won’t survive the winter
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3D Scanstore
3D Scanstore@Ten_24·
3D artists, If you haven't lost your job to Turbosquid then I doubt you will lose your job to AI. Text to 3d already exists and has done for the past 20 years.
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