Audette Sophia

169 posts

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Audette Sophia

Audette Sophia

@catalystarts

Chief Experience Officer at Catalyst Arts Entertainment- wow factor entertainment & experiential event design Golden Arrow Accelerator for ambitious creators

Bay Area Sumali Mayıs 2010
54 Sinusundan46 Mga Tagasunod
Audette Sophia
Audette Sophia@catalystarts·
Just got my tickets to Creative Experience Santa Fe! (where all sort of interesting experience innovators will be gathering) creativestartups.org/cxsf/
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Audette Sophia
Audette Sophia@catalystarts·
@jbolognino/meet-the-main-ocean-media-mom-140a4c551152" target="_blank" rel="nofollow noopener">medium.com/@jbolognino/me… Sobering helpful (stats!) look at the Media mess in this country from my friend Justin (Meta JB)
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Audette Sophia
Audette Sophia@catalystarts·
@jbolognino So this leaves me wondering more about that leap/evolution from System to Meta. Talk more about that! (crowd-sourced writing assignment?)
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Audette Sophia
Audette Sophia@catalystarts·
@jbolognino It is good to hear this piece of history & to acknowledge these ground breaking pioneers. I love it. Thanks Justin.
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ricky brigante
ricky brigante@rickybrigante·
We're going to see a beautiful explosion of new forms of art and entertainment experiences in the coming years – in real-life and online. And I'm thrilled to be part of this massive paradigm shift that holds the power to transform how we see each other and perceive the world.
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ricky brigante
ricky brigante@rickybrigante·
Immersive work is the epicenter of this paradigm shift. It enables people to not just view art, but to experience it – while becoming entertainment with lasting impact. Art CAN be entertaining without losing meaning. Entertainment CAN have artistic value while remaining fun.
Kelly Crow@KellyCrowWSJ

“If the general public likes a thing, it’s entertainment--and that’s seen as a dirty word to people who cling to the idea that art needs an air of specialness or exclusivity.” wsj.com/articles/art-m… via @WSJ

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Audette Sophia
Audette Sophia@catalystarts·
@FigminXR Oooh!! This looks enticing. Can you mainly build illustrated looking worlds like that example or all sorts of things? Can you build a world then make it large & inhabitable?
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