
8 years... On January 30, 2015, the very first episode of Life is Strange was released, which deeply marked players and us as a company. Thank you all for supporting us for so long! โค๏ธ
Harls |๐ต๐ธ|ONE END ๐
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@http_hrly
โ๐๐ฏ๐ฉ๐ฐ | 27 | โค๏ธ๐งก๐ค๐ฉท | He/They | Sometimes NSFW ๐ | TLT/Cyberpunk 2077/Mass Effect/Tomb Raider/LIS ๐ง๐ท ๐ค header: @somewillwin

8 years... On January 30, 2015, the very first episode of Life is Strange was released, which deeply marked players and us as a company. Thank you all for supporting us for so long! โค๏ธ




@geek_WAVE_games Not really my views on specific games, but this article articulates well the hurdles and pitfalls of making games or sequels for fans rather than from a personal creative spark. We experienced it fully when we made LiS2 and got attacked for not continuing one of LiS1 endings.










how it feels being a life is strange fan and never having played true colors, double exposure or reunion



