

AaronTheDiver
29.2K posts





PS5 Pro's New PSSR 2.0 is better than DLSS 5.0 for the simple reason that DLSS is now trying to do too much. What I mean is that AI Enhancers should be doing just that: Enhancing the Existing Artwork of Human Beings not replacing the artwork of Human Beings.

Thanks so much, @cerny! Thrilled to see @AMD FSR Upscaling 4.1 delivering stunning results in PC games, built on the same neural network foundation as the upgraded PSSR for PS5 Pro. Project Amethyst has been an absolute pleasure and a true co-engineering success with you and the @PlayStation team. Grateful for the partnership, onward to more graphics breakthroughs! 🚀







Ubisoft is ending game development at Red Storm Entertainment, the studio behind Star Trek: Bridge Crew and Assassin's Creed Nexus VR: uploadvr.com/ubisoft-ends-d…

Hearing the threat. Feeling every shot. #SAROS is ready to flex PS5 features ☀️💙🎮




Just tried FSR Upscaling 4.1 in a few PC games. It’s based on the same neural network as the upgraded PSSR we released for PS5 Pro… and it looks stunning! Wonderful working with @jackhuynh and the @AMD team as we collaborate on AI graphics tech. Big win for Project Amethyst :-)


Starting today, more games benefit from new PSSR upscaling on PS5 Pro, including: ☑️ Silent Hill f ☑️ Final Fantasy VII Rebirth ☑️ Monster Hunter Wilds ☑️ Alan Wake II ☑️ Control Plus more on the way. Full details here: play.st/4s7Tjg8

Just tried FSR Upscaling 4.1 in a few PC games. It’s based on the same neural network as the upgraded PSSR we released for PS5 Pro… and it looks stunning! Wonderful working with @jackhuynh and the @AMD team as we collaborate on AI graphics tech. Big win for Project Amethyst :-)















