@shady_off@Frederic_Molas@Doragrynn donc le final c'est : on chie sur des artistes qui ne sont probablement pas au courant mais parce que certains execs / devs qui ont bossé sur le build démo le sont alors c'est ok ?
@Frederic_Molas@Doragrynn Tu te fatigue pour rien Fred, le mec à des œillère et ne veux rien n'entendre, c'est pas qu'il n'a pas compris, c'est qu'il ne veux pas comprendre...
@Qyoon_FR@Bubulle_png@AlphaCastFR le path tracing ça n'a littéralement rien a voir, c'est une technique avancée d'illumination globale, la on parle d'un filtre AI photo réaliste qui change totalement la DA du jeu. Tu pourrais très bien du path tracing dans un jeu Low Poly, ça pas.
@Bubulle_png@AlphaCastFR Oui parcque justement dans cette scène le visage du personnage est relativement mal rendu si tu le compare au niveau de détail de la cutscene juste avant (dans les bureaux), il est flou et très peu détaillé, c'est pour ça qu'ils l'ont inclu dans les visuel du DLSS 5.
Deadlock bot games are using AI. Devs don’t even hide that, so if you’re using bot games you’re supporting AI. I would advise***** people to stop using them and feed games manually or git gud.
@SaasyEngineer@Luckyone961 Not similar, copy-pasted is the word, even the function names and comments are identical. It doesn't matter whether it's 1 line or thousands, copyrighted code is copyrighted, you of all people should know that? Besides pay-walling addons is a shitty move, why do you defend that?
@Luckyone961 As an SWE, I respect the amount of work you've clearly put in to this product.
Your original post made the claim: "The UI/Addon Quazii is selling on his Patreon contains full 1:1 copies of ElvUI files and code" - you made this claim without providing evidence. Intentional or
🧵Since the conversations in the initial post comments are all over the place, here is screenshots of the copied code. The point in this claim is that without asking for permission, you don't get to copy paste All Rights Reserved code into a project locked behind a paid
@kebabskal@reduzio@godotengine I'm not sure about VS Code, but I think it's possible as well. I use VS Studio and I've been working on my project for a few months now, I've encountered no issue with C# and debugging works great !
@Azengar@reduzio@godotengine Ok, great! I remember trying to get debugging working in VSCode and failing a while back.
It DID seem like the Rider integration was pretty solid, so I wouldn't be surprised if it "just works" there :)
@reduzio@godotengine My OTOH wishlist:
- Run and inspect a game in the editor.
- Automatic reloading of assets in a running build.
- PSD file support (non layered would be ok).
- Automatic .blend file > separate meshes import (have to name and save each mesh individually)
- C# hot reload and debug
@goblinsnotebook I lost 1h of writing because my session got invalid and the page became blank, would it be possible to have an auto save or at least the possibility to copy your work before the page immediately becomes blank?
@mexicola25@TaliesinEvitel@towelthetank I'm not sure that would generate the same amount of hype, and also it's not Blizzard's job. Their job is to make a good raid for the other 99% of the community.
@TaliesinEvitel@towelthetank to keep it the need to move away from first to kill the last boss to a points based system, number of pulls, time it took to down each boss etc should all build up a score to decide the winning guild. End
I think people who are saying shit like "RWF being this long is awesome" "I hope it last 2 more weeks" is like saying you love seeing these players in pain. At some point Blizzard needs to set a standard in terms of how long they want their Bosses to last. 1/3
@NekuPhonez@tokenfox1@CaptainDashMatt@AwfulCabbage@Team17 You own them as long as Valve consider that you own them, or as long as the steam market is up. I'm not into NFTs but to me the difference is only that on one side it depends on Valve and on the other on the blockchain.
Team17 is today announcing an end to the MetaWorms NFT project.
We have listened to our Teamsters, development partners, and our games’ communities, and the concerns they’ve expressed, and have therefore taken the decision to step back from the NFT space.