پن کیا گیا ٹویٹ
Bitmap Empires
1K posts

Bitmap Empires
@BitmapEmpires
🚀 Trade, Build & Upgrade your land with Bitmap Empires! 🏰 The first addictive MMO game on the #Bitcoin Blockchain using #Bitmaps. 🎮 Join us 🌟
https://discord.gg/5VgdZ9vczM شامل ہوئے Ağustos 2023
101 فالونگ1.4K فالوورز
Bitmap Empires ری ٹویٹ کیا

@SCirculaire Hey! The whole project got compromised including X. Anything was said didn’t come from me
English

I present you @BitmapEmpires leader.
I'm blocking him and will forget about him, and I'd suggest you do the same.
We don't need to support such piece of crap of a person.
English

@cryptsampro @AbuKhadeejah @Appopoleis a month ago we parted away. We had our differences. Later on, noticed that all the repos were removed and unable to control the project. I'm still looking into this.
English

@ZmAKin_eth It’s in beta now, we will push the airdrop as a full system after testing it more. Players will be able to claim this current airdrops and in the future we will make more drops
English

@BitmapEmpires How long UNTIL the airdrop? Wen I jumped on yesterday there were no additional assets on my map
English

🚀 Latest updates for #Bitmap Empires! 🚀
1️⃣ Finalized the airdrop system: every player gets a starter pack 🎁 with essential resources to build their empire 🏰 (in beta).
2️⃣ New leaderboard: track your rankings 📊 in bitmap numbers 🔢, satoshis 💰, shares 📈, and trading volume 📉 (beta).
3️⃣ Building the renting system: Rent your bitmap and earn half the #Bitcoin and resources the renter makes 🛠️ coming to beta sooner than you think! ⏳
4️⃣ Fixing progress-saving issues: 🛠️ we're working hard to solve this problem. 💪
Stay tuned for more updates! 🌟

English

@ZmAKin_eth Do you mean how long you will see the airdrop on your bitmap? For this one it will be indefinite. But we'll do other airdrops too and it will be time framed depending on occasion
English

@ZmAKin_eth yes, we see your point and we share your concerns as well, hence we're going to give much more resources at start to easily reach the refinery even if the region doesn' t produce coal (which is the only resource that can be converted to electricity without the need of a refinery)
English

@BitmapEmpires ok, this makes sense.
POV from a player: if I can't produce the resources in my area to even be able to continue to play, then I'm going to quit playing. As energy is required for everything in game, there needs to be a way to produce this in every region at lvl1 refinery
English

The house is one of the most important buildings in the game because you can convert your Mere humans into skilled humans that are needed for construction and production.
Note that when your humans are producing for you, they become permanently unavailable until production finishes, and then, they are back to your inventory. However, when construct, humans will stay in these facilities and won't come back to your inventory

English

no, each region produce different resources based on real time data. It's mentioned in the whitepaper: docs.bitmapempires.com/whitepaper/2.-…
while veggies, fruits, milk, eggs can be produced by all regions. indsutrial resources such as limestone, iron, gravel, etc... depends on the region. Also the output depends on the region. For example, in Europe, coal is 300, means that each production cycle will yield 300 coal vs Russia will yield only 75 coal per cycle
English

@BitmapEmpires I thought the base building produce the same resources for every map? Wood, limestone, iron ore, water, milk, eggs, fruit and vegetables. Is this not the same for everyone, these core buildings produce different resources for each region?
English

BTC is too technical.. Like "Oh we gotta get here on this chart or else" or "Oh we gotta hold this level or else" "If we don't get up to here and break resistence then we won't hold" ... Like how about this instead, if you like crypto and want BTC and have some money then buy BTC for the long hold (NO LEVERAGE) and then if you already hold BTC then quit being a c*cksucker and selling it and wait till its much higher and make more money for less selling... There. Thanks for coming to my TED talk..
English

If your region doesn’t produce coal, then the only option is to upgrade to level two, to build a refinery to refine gas and oil to make electricity.
Also we are going to airdrops resources for existing players, and for new players they will get more resources at start to help them avoid trading at start
English

@BitmapEmpires Just realized after a few days of playing that you cannot produce by any of the base buildings any resources to produce more power...
So essentially I cannot produce anything to continue playing this game unless I spend money. Needs some major overhauls to needs/production
English

@ZmAKin_eth The cost of resources we don’t control at all, it’s up to players to decide for how much they wanna sell their resources. And yes we will also consider lowering the cost of seeds
English

@BitmapEmpires Or reduce the costs associated with seeds and upgrading base level resources
English

@BitmapEmpires Agreed, you need to get people through at least a few hours of gameplay at 0 cost input or trading required. You have to get them hooked on playing and understanding the core game loop before introducing barriers to continue. Otherwise they'll just leave
English

@ZmAKin_eth Mere human can only be acquired in crates, so we increase their chances of appearing there. But yes, thanks for the comment, we should definitely increase seeds at start
English

@BitmapEmpires Right now you just start out not knowing anything about the game of you jump in to play it. I had even read the wp a week or two ago, and was completely lost to start playing.
Got 50+ mere humans claim today, I can't do anything with them unless I spend satoshis on seed though
English

@ZmAKin_eth We are working on a tutorial as well in game. The video was just for now. Yeah we need to tweak resources to be able to have resources to at least go to level 2. Also possibly to increase seeds and animals amount at start
English

@BitmapEmpires I would say that whatever tweaks you do, you should either be able to produce or start with sufficient resources to at minimum level your HQ up from 1 ->2. This as well as a walk through style tutorial like the video you put out as players build buildings.
English



