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CCoverop
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CCoverop
@Coverop
Experienced noob who uses Blender & Unreal Engine Owner of Xsens Mocap. Tip jar: https://t.co/sqHZLXHUyw
Netherlands شامل ہوئے Mart 2009
148 فالونگ1K فالوورز
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revisiting my Anby cycle with a little more polish
rig by @Kani_Natto_
#ZenlessZoneZero #animation #b3d
x.com/Danny_one_/sta…
Danny ⭕️ne@Danny_one_
pose cycle 11 back to basics with blocking in constant IK-FK switching hand-keyed cloth smear frame we're getting there 🫠 Anby Soldier 0 rig by @Kani_Natto_ #animation #b3d
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hehe i dont want to post too many sneak peeks but i put a looooooooooooooot(a lot) of work into this 360 sequence i just had to share it, its so tuff(i think
local indonesian animator@DiscrdChan2164
(wip) cunning hares duo Anby rig: @Kani_Natto_ Jaeger striker goons: @SephticMI Muzzle flash: @No_Tables Stage: @nxth1ngness #ZZZ #ZenlessZoneZero #AnbyDemara #BillyKid
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@ArtellBlender The creators needs to be more upfront about maintaining and updating the addon takes time & effort (AI addons flod the market)
A lot of people who set their products for free on Gumroad never received a dime.
Support indie devs, big yes.
Support corpos, big no.
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[Talk]
There is currently some fuss going on about the potential yearly support period landing on the Superhive marketplace.
Basically that would mean: paid updates per year.
Here is an essay about it, I'd be interested to hear your thoughts.
I honestly feel sad that some users are perceiving it as a threat, even comparing it to subscription based models like Adobe.
Most of creators have never charged for a single update (I never have in 10 years), and now they shout at Superhive like it's the devil himself.
- First of all, the changes are not rolled out yet, there may be modifications based on creator's feedback
- Updates will still be optional. Customers can keep the files perpetually, running them on compatible Blender versions as long as possible. Yes, perpetual licenses. No strings attached. While Adobe, Autodesk and others are not.
- While I do think it's fair to charge for updates, I also think that Superhive should let the creators define the update cost too: some updates may be very light (for example small add-ons, requiring to change a few lines of code to ensure compatibility with latest Blender versions), while some updates may be heavier (bigger add-ons, more features added, complex code, etc...). It is not fair to apply the same 50% rate of the base price to all add-ons and updates.
- Some creators are striving currently, they can hardly afford to work on their add-ons anymore because they're not getting the proper funds. The yearly support period would definitely secure them.
- If the changes are applied to Superhive, I will reciprocate them to Gumroad for parity (yearly Membership)
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Rather upgrading the engine or crafting with delicacy ... let's slap the filter to replace our work!
NVIDIA GeForce@NVIDIAGeForce
Announcing NVIDIA DLSS 5, an AI-powered breakthrough in visual fidelity for games, coming this fall. DLSS 5 infuses pixels with photorealistic lighting and materials, bridging the gap between rendering and reality. Learn More → nvidia.com/en-us/geforce/…
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HDD from ZZZ made in blender Eevee using #geometrynodes
#ZenlessZoneZero #ZZZ #zzzero📷 #zenlesszonezero
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