@PulpoFelizGames There's some low precision control over it, but the weapon's niche is supposed to be acting independently to take some pressure off the player. In general it's fire and forget with a few twists.
Towe of Kalemonvo is out!
i hope it was worth the wait and i hope you'll have fun with it! please let me know your thoughts, suggestions, feedback!
it's been a pleasure to work on this for these last 5 years and i hope you will enjoy the game as much as i enjoyed making it!
@FederxDev That's an awesome idea, I did flow charts and organize audio assets at best with it, but never thought about kanban nor an inspiration oriented page.
PERIPETEIA has officially RELEASED into early access.
This has been an incredible journey thus far, possible only thanks to all of you.
We will continue to release maps, bugfixes, and content for all as it continues development with KS and patron backers early.
Link below:
There are two types of game studios/publishers:
Those that can set currency prices properly
And those that set their PLN price as more expensive than in euro, and second only to swiss francs