EarendelPS

108 posts

EarendelPS

EarendelPS

@EarendelPS

amateur gamedev and pixel artist

Milky way شامل ہوئے Ocak 2026
4 فالونگ13 فالوورز
EarendelPS
EarendelPS@EarendelPS·
I'm up sick and underslept. Not a very productive day but I'm trying to give some attention to a few sprites ffor my game #indiedev #pixelart #gamedev
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EarendelPS
EarendelPS@EarendelPS·
Now enemies have a proper death animation! You can play the Alpha version of The Fat Wizzard and his Awesome Wand on Itch io (link on my profile) #gamedev #solodev #indiedev #pixelart
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EarendelPS
EarendelPS@EarendelPS·
figuring out how to properly draw a gravestone #pixelart
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EarendelPS
EarendelPS@EarendelPS·
@desertcucco I understand what are you trying to say but honestly, there's nothing wrong at wanting to play a game differently from what the devs originally intended
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EarendelPS
EarendelPS@EarendelPS·
@dimidimonpy hey it looks pretty cool. I'll keep an eye on your game 👀
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EarendelPS
EarendelPS@EarendelPS·
@EtrielAthanasia it's like you have 3 levels for the dash attack. those are looking great and each one feels like an upgrade from the previous one
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トマトだいとうりょう
トマトだいとうりょう@tomatodaitouryo·
パッシブとか増やそうかと思ったけど,敵があんまり強くなかったので新しい攻撃を作ってみました!!#ゲーム開発 #unity
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EarendelPS
EarendelPS@EarendelPS·
Hunter - WIP (I think it would be funny if I give him a cigar and a bottle of beer on his other hand...) #pixelart
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Sheipi
Sheipi@Sheipiter·
flores, flowers, fleurs, 花 🌻🌸🪻🌷
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EarendelPS
EarendelPS@EarendelPS·
@AjeshNair101 It seems okay. I personally like having constant speed on slopes, it makes movement predictable. Now tell me, are you going to make separate sprites for each enemy depending on how incline the floor below their feet are? Because this might make even longer if you implement it 💀
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