Evro

313 posts

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Evro

Evro

@EvroDeveloper

شامل ہوئے Aralık 2021
120 فالونگ86 فالوورز
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Evro
Evro@EvroDeveloper·
@BrandonJLa Halloween is swag this year
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legit stress level zero leaks
legit stress level zero leaks@itscmpbllsupcan·
SLZ NEWS: BrandonJLa spotted at Auburn Baseball game not working on Marrow 2
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Brandon J Laatsch
Brandon J Laatsch@BrandonJLa·
The current state of the Marrow 2 Being. A fully body active ragdoll suitable to be the player, an NPC, an enemy, or a net player. Still a long ways to go but the dream is becoming real.
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legit stress level zero leaks
legit stress level zero leaks@itscmpbllsupcan·
Merry Christmas everyone! I couldn't possibly imagine this account growing so big in such a short amount of time. You guys are all amazing and we all love you. 💕 Make sure to throw lots of peanuts at @jfwong this Christmas season!
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Brandon J Laatsch
Brandon J Laatsch@BrandonJLa·
The same mod being loaded in both Boneworks and Bonelab. While this is in a near shippable state, we're still hard at work on 3 core physics features that we intend to progress on before releasing Boneworks and updating Bonelab. It's not good enough yet, back in the oven.
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R!OT (Michael Wyckoff)
R!OT (Michael Wyckoff)@RIOTEDM·
@sorlana_ My favorite is “this is not a tech demo”, it reminded me of ambient travel and I was confused if I had wrote it or not haha great stuff
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legit stress level zero leaks
legit stress level zero leaks@itscmpbllsupcan·
⚠️ ANNOUNCEMENT ⚠️ BONELAB modders "Nullnon" and "Urika" have both been assassinated. Their shared funeral service will be held later tonight. We could only afford half a casket. 💕🕊️
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legit stress level zero leaks
legit stress level zero leaks@itscmpbllsupcan·
SLZ FACT: You can actually kill the green nullbody in rooftops if you send me 10 bucks on Cash App first. The reason he is green is to indicate to the player that they need to give me more money. Most people forget about that step which is why they can't kill him.
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Evro
Evro@EvroDeveloper·
@BrandonJLa Are these "Core Features" more engine based and under the hood like Patch 4? Or are they more like Rigmanager changes to make gameplay better?
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Brandon J Laatsch
Brandon J Laatsch@BrandonJLa·
Slowly working towards being able to show more of Marrow 2. We’ve been working on a handful of core features, so the time investment has been intense to get it right. We have the rare opportunity to build something foundational, important to not squander it.
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Evro
Evro@EvroDeveloper·
@BrandonJLa Very nice. I loved the hikes I took when I was in LA
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Brandon J Laatsch
Brandon J Laatsch@BrandonJLa·
I’ve been filling my evenings with night hikes. Good exercise, clears my head for engineering, and curtails debauchery. Here’s a shot atop Mt Lee right before the rain soaked my return trip.
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Evro
Evro@EvroDeveloper·
@itscmpbllsupcan What a great gift to the community! I am so grateful for this occasion, here's to another 3 years of patch 6!!!
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legit stress level zero leaks
legit stress level zero leaks@itscmpbllsupcan·
SLZ Leak: Stress Level Zero will announce nothing today for the 3 year anniversary of BONELAB. Happy birthday!
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Evro
Evro@EvroDeveloper·
@BrandonJLa Cannot wait for this tech to be in consumer headsets. I can’t count the number of times I’ve been in fusion and someone ducks behind my fov, then I just completely lose them for a second.
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Brandon J Laatsch
Brandon J Laatsch@BrandonJLa·
Wide FOV will become essential when paired with fully realized in game body’s. Once integrated into gameplay and physically simulated, it’s essential to see your limbs and torso in your periphery to maintain proprioception. uploadvr.com/meta-boba-3-pr…
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Evro
Evro@EvroDeveloper·
@sealters1 @BrandonJLa Brandon said on discord that they are going to condense them into a single pallet called the Bonelot that will be in both games, so they'd have the same barcode in both games.
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Sealters
Sealters@sealters1·
@BrandonJLa Very curious what this is gonna mean for the asset warehouse. Will bonelab spawnables be in boneworks and vice verca?
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Brandon J Laatsch
Brandon J Laatsch@BrandonJLa·
Current plan is that the starting price will be $40 across the board for Marrow 2 games. The core is universally powerful, so it’s $40 to get into any door. Via bundles, a second Marrow 2 game would be $30 ($70 bundle). If a third game was to exist $20 ($90 for all 3)
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Evro
Evro@EvroDeveloper·
@BrandonJLa Can't wait to port 1.6 boneworks into new boneworks!!!
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Brandon J Laatsch
Brandon J Laatsch@BrandonJLa·
The goal is that mods are compatible between games, one mod.io/g/bonelab page for Marrow 2, hence the standard barrier to entry. Yes, this is crazy and time consuming to develop, it will be worth it.
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Evro
Evro@EvroDeveloper·
@BrandonJLa Brandon hitting that "1 tweet per month" quota
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Brandon J Laatsch
Brandon J Laatsch@BrandonJLa·
An important VR player control concept is redundant locomotion input. Because you are free to pose your real body in any manner, you need abstract input that mirrors these capabilities. This rids the user of feeling stuck when they reach the limits of their space or physicality.
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