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Flammos
49 posts


Ain't no way we're buffing WW Top instead of Jng 💀
Spideraxe@Spideraxe30
Warwick buff: - P base damage increased from 6-46 to 6-55
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Patch 26.9, Season 2 Preview!
Patch 26.9 is coming soon; a lot of systems changes and with it, a few champion changes.
Some of the more significant ones, I'll go in more depth tomorrow and also in the Patch Rundown.
Overall
- When approaching 26.9, we were thinking a lot about systems and champion spaces that needed satisfaction, strategic distinction and also opportunities to create surface area for excitement and dreaming of what's possible
- The first place we were looking was in enabling certain types of systemic gameplay patterns where they were a little under the mark
Starting Items
- It's been a long time since adding new starting items to the game!
- Doran's Bow is an option in greedy lanes where you trade off health (and are more susceptible to burst), but if you have high uptime on an opponent
- Doran's Helm is intended to be a situational choice (though some might be hardbound) for champions who don't need the sustain from Doran's Shield in lane
- We're hoping that these changes allow players to eek out even more advantages in certain lanes and add a little more depth to laning interactions
Statikk Shiv
- AD On-Hits have been languishing for a while and Statikk Shiv presented an opportunity to take an item that not many champions used and add some spice to it (the lightning applying on-hits)
- Since some of the more eye-popping examples, we've made some changes to remove Staikk Shiv's on-hit lightning also impacting the primary target (so it will only apply off th einitial attack
- While it's possible this may not be sustainable in the long term, pushing the frontier of innovation also carries some risk, so we want to see where it goes
- We're excited to see some interesting cooking and new builds!
Deathfire Touch, Stormraiders and Comet
- This philosophy also presented an opportunity within the keystone mastery system
- Comet has been overloaded for a while, serving the DoT mage class, albeit poorly and it also tries to compete with Aery on this axis
- We saw an opportunity to bring back an old favorite in Deathfire Touch and this archetype of poke champion is no longer so oppressive in the modern game
- This allowed us to make a change to Comet to make it more about long range poke, while also opening up Deathfire Touch as a more sustained option
- We hope this differentiation allows the Keystones to play a more differentiated role
- At the same time, Phase Rush has been hard to balance, especially for Control Mages who often use a few low damage spell instances to run away and play a spacing game
- We felt that the Design of Stormraider's Surge was just superior to Phase Rush and represented the right level of commitment to allow the Movespeed to be powerful
- Historically, we had to overly nerf Phase Rush to the point of being unsatisfying for the majority of the roster, while still being too good on the champs that could proc it too freely

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This could lowkey be a good starting item for Warwick. Double adaptive in runes might be the play again. And you’re not losing out on eHP, as you can buy 2 pots for laning
Spideraxe@Spideraxe30
Here is Doran's Bow's stats
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Flammos ری ٹویٹ کیا

That‘s my Warwick
AoE damage? Overrated af
I‘m gonna take my sweet time killing each individual raptor one by one
WHO NEEDS TO FARM CAMPS WHEN YOU CAN FARM CHAMPIONS
DPM.LOL@dpmlol
CSing per minute among Junglers 📊
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@sirkledington @drewlevin I feel like the mastery system is heavily influenced by your „own“ stats, so it only looks at your dmg, cs, kda, vision score etc.
But yeah, when I was once jungle filled as well, I secured soul sweep, stole a Baron and won but because my cs was 4/min, I only got a C-
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@drewlevin Question: The only reason you need a B for double LP is to prevent people form trolling games or not taking a game serious at all or am i wrong?
I got a D+... You get a D if you legit go 0-10.
How is it possible that I go for all objectives -> get all objectives and still get a D+. I wasn't the solo carry and my damage wasn't it but that was not for what I was playing, I won't flip a game just to have more damage or more kills.
Am I supposed to perma fight just to have more dmg or maybe a kill more? Instead of giving cait a Kill I just take every kill myself because otherwise it's impossible for me to get a B. It was already hard won so I took enemy jungle camps, I took my camps and went for safe plays. Ganked here and there.
I had legit somebody today who said: "Don't end, I need the B" because the game was too short and 15 min games get automatically lower rated for whatever reason.
Is there anyways to rework the mastery system? Maybe this wasn't a A+ game but it was atleast a B... I legit tried and it's not my main role I won't go 20-0 in jungle ever

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I had +18 -22 before, now I have +16 -22 💀💀💀

Matt Leung-Harrison@RiotPhroxzon
Just pushed a change to fix the LP gains in Masters+ for all regions. 95% of people should be fixed at this point. We've fixed the last 5% as best as possible, but they won't be able to be fully fixed. Sorry for the delay, please let us know if there are any further issues.
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@CuratorHamani dom daddy Warwick would go full damage and make the enemy ADC bend over (especially Twitch)
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Flammos ری ٹویٹ کیا

The EUW Fizz OTP Competition has come to an end:
3rd place, 889 LP: Fishhero1
2nd place, 974 LP: Fizzking
1st place, 1178 LP: Fizzus Christ
Had lots of fun competing with those 2, make sure to check them out for challenger fizz gameplay!
twitch.tv/fishhero1
twitch.tv/fishingeuw
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Flammos ری ٹویٹ کیا

Can‘t wait to have 25% HP bloodtrail so I can recall when a new minion wave spawns and STILL arrive faster than them.
Vandiril@Vandiril
I tested New Homeguards and oh boy... Early Recalls are 10 SECONDS FASTER...
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