Maprigacos

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Maprigacos

Maprigacos

@Maprigacos

Zacatecas, México شامل ہوئے Mayıs 2026
1.1K فالونگ20 فالوورز
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Paul Tassi
Paul Tassi@PaulTassi·
NEW VIDEO: This Week at Tassi is full of...not uplifting news, as you might guess. Bungie, Xbox, Marathon, GTA 6 and more youtube.com/watch?v=v77iQC…
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Daisy Edgar-Jones Updates
Daisy Edgar-Jones Updates@daisyedgarcom·
Daisy Edgar-Jones in a new promotional video for "Sense and Sensibility".
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Film Updates
Film Updates@FilmUpdates·
Tom Holland and Zendaya for ‘SPIDER-MAN: BRAND NEW DAY’ press.
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DiscussingFilm
DiscussingFilm@DiscussingFilm·
A 5-part documentary series about Cartoon Network is in the works. The series will explore the network's eras and its artists throughout its history.
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📂| HOTD SPOILERS
📂| HOTD SPOILERS@rhaenicentfiles·
🚨| SPOILER WARNING: At the end of Episode 2 this Sunday, we’ll see Queen Rhaenyra ascend the Iron Throne for the first time.
📂| HOTD SPOILERS tweet media
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James Bond
James Bond@007·
“If only I could find a real man.”
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Marvel Entertainment
“Does he always just stare like that?”
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Destiny Bulletin
Destiny Bulletin@DestinyBulletn·
"So Far, Together" - the last piece of Destiny music ever made. Composed by Brendon Williams (@BrendonComposer), who previously did Riven's theme, Edge of Fate, and most Renegades music. (via @Breshi123)
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Jake Parker
Jake Parker@JakeParkerLIVE·
Alright, so now that we can confirm Bungie leadership was indeed involved in every step of deciding to end Destiny, I’ve got some unfiltered thoughts. -The content vault was the sole destroyer of all positive momentum and sentiment for the game when players now had to spend money on new expansions every year or two with an inherent fear that content would be vaulted anyways. “Pay for access” is the death of player investment and the DCV highlighted itself as the most destructive decision ever made in any game to-date. -Destiny 3 should’ve been green-lit immediately after the Witch Queen, Lightfall, and Final Shape reveals in 2020 and 2021. It would’ve been the perfect lead-in for concluding Destiny 2. They knew the saga was concluding with Final Shape and the game was becoming too bloated. Had they decided to do so, they could’ve announced Destiny 3’s release at this very moment 5-6yrs later. It also would’ve been the perfect bargaining chip to PlayStation for the acquisition by showing longevity of an established and secure IP with a clear title release forthcoming. -I can guarantee a very large base of players will decide to avoid this “new journey” in Bungie if it isn’t Destiny 3. This demographic of players over the last 10yrs are Destiny fans who spent the last decade exclusively in Destiny - even bringing their kids to enjoy. For sure, you’ll have many who will try whatever comes next, but if it isn’t Destiny, you’re going to have a very large gap. -Marathon’s “strong foundation” is grossly over-exaggerated. Don’t get me wrong, it’s a very good game that plays unbelievably well and perfectly emanates the identity of Bungie, but its retention concerns are so evident that to deny its existence is damaging. An extremely large portion of marathon players migrated from Destiny and are the core audience to consider here. To Shut down their original game with no plan in sight while saying “we have this instead” will not produce positive results. If marathon wants to succeed beyond its extraction mode, it needs a world built like Destiny, told like Destiny, and world-shaped from the marathon lore that’s been build since the 1990’s. -If Destiny 3 is not in development and they have no plans to continue the franchise, sell the rights to another reputable studio who believes in the IP and will keep it alive. Destiny is arguably the best looter shooter that defined a literal genre and to abandon development of one of the biggest established IP’s in history is a terrible business decision. -All of this stems from terrible decision making from the top-down. The game went from creating one of the greatest gaming worlds and stories ever made over the last decade to dollar signs and spreadsheets first. Game success comes from building a full experience that players cannot help but be immersed in. Blaming “industry shifts” for a game struggling is code for “we aren’t getting it right on our end because we’re making the wrong decisions at the wrong time.” The players haven’t changed; the reason for developing a game did. I’m angry. I’m frustrated. I’m sad. I’m hurt. I’m lost. Destiny was home for over 10yrs. I’ll see y’all in the tower.
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The Tonight Show
The Tonight Show@FallonTonight·
Sam Worthington explains what he meant when he said he plays a “damsel in distress” in his new series I Will Find You 😂 #FallonTonight
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The Tonight Show
The Tonight Show@FallonTonight·
Sam Worthington is here to talk his new series I Will Find You tonight! #FallonTonight
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💭
💭@thinkercooke·
alicent hightower casting you will always be famous
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Paul Tassi
Paul Tassi@PaulTassi·
The Trump thing is because whatever zoomer runs the White House account just sees what’s trending at any given time and makes some AI bullshit out of it
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Bear McCreary 🐻🎶
Bear McCreary 🐻🎶@bearmccreary·
When I finally played the completed Sons of Sparta, I gripped the controller with the same intensity as I had as a boy when I first explored Super Metroid. I never would have guessed back then I'd get to one day score my own entry in this classic genre. bearmccreary.com/god-of-war-son…
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s.
s.@toutestt·
Thinking about this shot
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Paul Tassi
Paul Tassi@PaulTassi·
fuck it, $3000 Xboxes
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