Notmaster

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Notmaster

Notmaster

@Notmaster6

I play beat saber occasionally do 3d stuff sometimes

شامل ہوئے Mart 2021
33 فالونگ35 فالوورز
پن کیا گیا ٹویٹ
Notmaster
Notmaster@Notmaster6·
I recreated that one beat saber render from a few years ago
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Notmaster
Notmaster@Notmaster6·
@RetrX14 Im not tapped in enough to understand ts
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Notmaster
Notmaster@Notmaster6·
@IcedD0g You have NO idea how long I wanted this as a feature. Thank you so much for making this 🙏🙏🙏🙏🙏
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IcedDog
IcedDog@IcedD0g·
Blenderのキーフレーム編集用アドオンを作成しました。グラフ上で制御点をドラッグするだけで、選択中のキーフレームに自由なイージングカーブを適用できます。 無料・商用利用可です iceddog.booth.pm/items/8149026
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Notmaster
Notmaster@Notmaster6·
I made a Beat Saber update evolution animation (made in blender, rendered in cycles)
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Notmaster
Notmaster@Notmaster6·
Alright chat, what do we think of the current setup?
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Notmaster
Notmaster@Notmaster6·
Oh yeah, I should mention that the walls and lighting is pretty borked in the v3 format version, so be warned lol
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Notmaster
Notmaster@Notmaster6·
I converted the entirety of OST 8 to a 'custom map' So you can still use your favorite version while playing the new maps! Inlcuded is the v4 format and the v3 format (for my goats out there still using 1.29.1 (me)) (drive.google.com/drive/folders/…)
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Notmaster
Notmaster@Notmaster6·
@Denyah_ Why is it genuinely pretty damn good 😭😭
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Denyah_
Denyah_@Denyah_·
I am insanely impressed. Scared, but impressed.
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Notmaster
Notmaster@Notmaster6·
@pixel_brush @origalili13 No, iirc multimodal mode can't be ran on the quest 2 becuase the cameras have to be set to a different exposure for hand tracking compared to a different one for controller tracking, so they can't be used simultaneously
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Pixel Brush
Pixel Brush@pixel_brush·
@origalili13 That's pretty sick, dang. Does this work on Quest 2 as well?
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Elliot🟣
Elliot🟣@origalili13·
Why is no one except ALVR implementing the features meta gives us??? FULL FINGER TRACKING ON QUEST CONTROLLERS WITH NO EXTRA ADDONS
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Notmaster
Notmaster@Notmaster6·
@JoacoManguevar @gingasvr I own one (kat c2 core) of these and it's pretty meh.. It loosely remaps your joystick to how fast your walking. Not super realistic and it is a LOT more tiring than walking normally since you gotta kinda slide your feet at a upwards slope. Great if you wanna get fit, but meh.
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Joaquin Guevara
Joaquin Guevara@JoacoManguevar·
@gingasvr Is it actually realistic? Do you feel like you are walking in real life?
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GingasVR
GingasVR@gingasvr·
Time to run across SkyrimVR in realtime
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NVIDIA GeForce
NVIDIA GeForce@NVIDIAGeForce·
🟢 GEFORCE DAY IS BACK 🟢 To celebrate, we're giving away TWO GeForce RTX 5080 Founders Edition GPUs, signed by NVIDIA CEO Jensen Huang. Want one? Comment "GeForce Day" for a chance to WIN & stay tuned for more!
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Notmaster
Notmaster@Notmaster6·
somehow sora ai can do beat saber gameplay😭😭
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Notmaster
Notmaster@Notmaster6·
@whatdahopper Imma need a 20 minute youtube documentary on dis one
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Md915
Md915@Md915_·
@0xTib3rius I barely understand backend, how fucked are we?
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Tib3rius
Tib3rius@0xTib3rius·
THEY MADE A WORM IN NPM THEY MADE A WORM IN NPM THEY MADE A WORM IN NPM THEY MADE A WORM IN NPM THEY MADE A WORM IN NPM
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Notmaster ری ٹویٹ کیا
CG Channel
CG Channel@theCGchannel·
Support for 3D Gaussian Splats is being added to the #glTF standard cgchannel.com/2025/08/3d-gau… A new collaboration between @thekhronosgroup and leading geospatial firms paves the way towards support for #3DGS data in glTF files as a more streamlined alternative to the PLY format
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Notmaster
Notmaster@Notmaster6·
@chriszak Nah, prolly not. (Can you spare me a band on foenem?? 🥹🥹🥹🥹)
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Notmaster
Notmaster@Notmaster6·
@mariojoos Can you spare me a band on foenem??🥹🙏
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Mario Joos
Mario Joos@MarioJoos·
I'm 31. I'm a strategist for some of the biggest YouTube channels, some of which generate over 1 billion views per month. I specialize in retention strategies that keep people watching longer. Ask me anything for the next 24 hours.
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Notmaster
Notmaster@Notmaster6·
"go for a knockout"
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Brad Lynch
Brad Lynch@SadlyItsBradley·
Apple engineers are currently trying to add visionOS support to the Godot engine More specifically: allow already-made Godot games running in a spatial window AND new immersive experiences via a new VR plugin github.com/godotengine/go…
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