OneGreenPear

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OneGreenPear

OneGreenPear

@OneGreenPear

Unity / GameDev

Lithuania, Vilnius شامل ہوئے Ekim 2010
321 فالونگ629 فالوورز
Becky peck
Becky peck@impeculiar1b·
0 follower user Say just hi 👋 Let’s support you.
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Matthew Bromberg
Matthew Bromberg@MBromberg·
Folks. Can I explain something about world models? Seems like today might be a good day for that. Advances in large-scale “world models” — whether developed by partners like Google or others — materially expand the frontier of interactive content creation. These models can generate high-quality, interactive, video-like experiences from natural language or minimal input. Today, they are primarily editable through prompting, which limits the level of determinism and precision required for production-grade game mechanics. As a result, their outputs remain probabilistic and non-deterministic, making them unsuitable on their own for games that require consistent, repeatable player experiences. Rather than viewing this as a risk, we see it as a powerful accelerator. Video-based generation is exactly the type of input our Agentic AI workflows are designed to leverage—translating rich visual output into initial game scenes that can then be refined with the deterministic systems Unity developers use today. Our agents already generate high-quality scenes from static video. Interactive, camera-controllable video from world models would further enhance this pipeline and materially improve the fidelity and speed of early-stage content creation. We believe this represents a meaningful step forward for AI-driven development across the industry. Unity’s role is to operationalize these advances. Outputs from world models are ingested into Unity’s real-time engine, where they are converted into structured, deterministic, and fully controllable simulations. Within Unity, creators define physics, gameplay logic, networking, monetization, and live-operations systems to ensure consistent behavior across devices and sessions. This combination enables developers to move faster from concept to scalable product: AI accelerates environment and asset generation, while Unity provides the execution layer that transforms generated content into reliable, monetizable experiences. As a result, world models expand content supply and reduce development friction, while Unity remains the system of record for runtime, distribution, and long-term operations. This dynamic broadens Unity’s addressable market and reinforces its central role in the interactive ecosystem.
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Isaac Saul
Isaac Saul@Ike_Saul·
Musk has built two platforms (Grok and Community Notes) specifically designed to separate fact from fiction in an unbiased, algorithmic fashion. One uses humans (community notes) the other AI (Grok). In the last few months, both have been consistently and repeatedly calling @elonmusk out for spreading bullshit on X. So now he is going to "fix" Community Notes and next I'm sure we'll see him "update" Grok. It is actually incredible that he can't see the very products he created are trying to tell him something, and instead he is just going to deny reality and ruin the products for everyone else.
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Arnold Schwarzenegger
Arnold Schwarzenegger@Schwarzenegger·
I love the Russian people. That is why I have to tell you the truth. Please watch and share.
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OneGreenPear
OneGreenPear@OneGreenPear·
@ANNO_EN Any ETA on the fix? Can’t wait for the fix 🥲
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Anno
Anno@ANNO_EN·
Hey all, we're aware of the issues some of you are facing with the download of the update as well as the error messages for Ubisoft+ subscribers and the Free Weekend and are actively working on a fix. Check this forum post to stay updated: ubi.li/dFWHL
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OneGreenPear
OneGreenPear@OneGreenPear·
@ANNO_EN Can’t launch the game. It says “This product can’t be activated right now, please try again later “. I have ubisoft+.
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Anno
Anno@ANNO_EN·
It's time, get ready for the release of "The High Life"! Change your Skyline with the new Skyscrapers, build the Skyline Tower and let your cities shine with the new Spotlights --> ubi.li/JWv6o youtu.be/WRpapr_Xq8U
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Thomas Petersen
Thomas Petersen@Thomaspetersen·
I bought a plant. His name is Robert. Meet Robert Plant.
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OneGreenPear
OneGreenPear@OneGreenPear·
@BagarraoEduardo Rewriting Editor Tools (Tile Database, Map Editor) for the 3rd time. It's really hard to figure out how everything is going to work when game size starts to increase and you need to handle more and more content efficiently.
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Thomas Petersen
Thomas Petersen@Thomaspetersen·
I poured out the water from the potatoes before I tested them. They were not done.
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