Robin GL
9.5K posts

Robin GL
@TheRobinGL
If it is to be said, so it be, so it is. Treasure Planet deserves a sequel. profile picture by @endofthehotline

【NieR 新プロジェクト 制作血定】 虚無に生まれるは、希望か。 それとも、救済という名の絶望か。 ━━━Coming Soon......


A Redditor has discovered an AI generated artwork in Crimson Desert. There are other posts that also claim to have found AI generated images throughout the game. It’s not even a “good” image. Pure slop, just look at the horses legs LMAO. Really disappointing.

NieR:Automata has shipped and digitally sold over 10M copies worldwide! Glory to mankind.




Halloween has been and gone and Christmas is rearing its ugly head… but here is your chance to win a framed copy of Alan Wake II, signed by @SamLakeRMD and @TimePirateNinja + more! To enter: 👉 Follow @FrameAGame 👉 RT this Tweet and tag a friend Closes 21.11.25. Good luck 🫡

No Man's Sky Breach 🚪Breach Expedition 🏴☠️Space Wrecks 🧑🚀Prime System Exploration 🔧Salvage Ship Parts 🪐Survive Gas Giants 💎Atlas Corvettes 🦑Infestations 👻Ghost Starship 🎁New Base Parts 🏗️Improved Ship Building 💪Salvaging Out now, a free update

Exodus is now available to wishlist on PSN, Xbox, Steam and EGS - "coming soon" ❗️New October Q&A Details and Screenshots ▪️More on gameplay, release date, news/updates "later this year" ▪️Games that have inspired Chris King (Game Director) when it comes to game design, combat etc: Mass Effect (no surprise), Horizon in terms of using elemental power/weapons and tools against certain enemies, Metroid Prime (loneliness, exploration) ▪️"Recycler": The 'base gun' that salvagers use, you don't need to carry a bunch of ammo, "sort of like the flux capacitor from Back to the Future" where you can pick any scrap materials and slap them in there to craft different resources. It also transforms into other weapons ▪️Supports different playstyles, where one person could go through an encounter guns blazing, another stealths through, or another person might talk to an NPC and avoid combat altogether ▪️Some companions are dedicated to stealth, "whole bunch of cool toys in the player kit" dedicated to stealth, some AEGIS suits are stealth, all optional ▪️You will come across many ancient Remnants (old Celestial tech), moral dilemmas and choice of how to use that tech to advance humanity ▪️Some names of ancient Remnants: "Relativistic Perditor", "Proto-Matter", "Hell of Liquid Walls" (the team won't reveal what they do though) ▪️Jun (player character): Comes from humble beginnings, doesn't understand the depth of his/her power, 'unsuspecting hero element' ▪️Combat is meant to feel cinematic, strategic, leaning into player choice and agency, spectacle. Want players to feel satisfied using the tools they want to overcome battles ▪️Enemy variety will evolve as your progress in the game, start out on your home planet Lidon against basic enemies, human factions, Celestial constructs (robots left behind to defend ancient tech) then gets more dangerous as you venture out ▪️Side quests are "critical" to the game and not designed as "filler content" , use them to make players feel connected to the universe, develop relationships with companions, increase skills, "find cool shit" Full Video ➡️ youtu.be/xNkmV0gBClM?si…

