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mitch
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@AsukaStrangley i tried but i was not good enough at the whole vinyl wrapping thing to see it through successfully
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this has started a financially dangerous hobby for me
mitch@axio0o0
why buy awp when u can make one instead? @CounterStrike
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@ulysselegoat it was fun and relaxing, first time too and now i’m starting more of my cs inventory and some other stuff
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@NoAimCarter you should do it fam. i had 0 wrapping knowledge prior to this and although it was time consuming, it was worth it!
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@fdskyogre dawg im not even airsofting these are just wall pieces that im making loll
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@sh9ce @CounterStrike avery dennison easy apply matte vinyl wrap
i got the texture file from csgo files, upscaled & vectorized it, and scaled it to be accurate with ingame (4.75 to 5inches for “BOOM!” text)
got it printed by @AlwanWraps
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@axio0o0 @CounterStrike What is the wrap made out of and where did you get it :)
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@NicoleOfCringe And bring back the feature from CW where you can switch gun builds instantly
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@NicoleOfCringe They should also add a toggle for map specific PaP camos, standard or cursed - when you load into a given map, it equips the map specific pap camos based but depending on the toggle it’s the cursed camos or regular camos. Changing them every time or per map is annoying
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You know what fuck is. Since Season 3 is marking the halfway point in the lifecycle for BO7 Zombies, here's my wishlist for the rest of BO7's post-launch season. Starting with the most recent update we got
Unique Weapon Pools ~ Each map should have their own unique wall weapons and box rotations, and DLC guns should be included in these. Especially since Treyarch is only adding maps during Reloaded and the guns included in the Battle Pass get added to the box during reloaded aswell.
So for example, on Astra we should've had a Maddox wall buy on the map, and in Paradox we should've a Sturmwolf 45. Just being the same pool of launch weapons get boring past DLC 2. Give us some more unique pools.
Legacy Weapons ~ I do like the idea of "Ultra-Rarity Variants" and it's a really cool way to handle it, but I feel like it's still just half of what they should be doing.
I feel like every single legacy gun they plan on bringing over from BO6 should just be added to the loadout menus via a legacy tab similar to what Warzone has. These weapons wouldn't be in the box on every map though (going to the whole unique weapon pool idea from the prior point.)
And then each map will get it's own unique "Aether Relic" variant thats meant to visually represent the classic gun thats on par with Wonder Weapons statistically, like what WWII did with the Classic PPSh side quest.
Pack-A-Punch Camos ~ Firstly one thing I would love to see is to let us select any camo for any level. I would love to be able to have a fully pink/purple theme, but they're only available for Tier 3 camos. I feel like it shouldn't be that big of a deal to let us pick what would be the Ashes Tier 3 camo as my Tier 1 camo.
Secondly I would love a "randomize favorite" options for the camo so I can see some variety. Theres so many good camos here, but I feel like people are likely to just pick one set and stick with it without really trying the others. This could be really cool.
And then thirdly as a Super Easter Egg Reward could you let us equip them as universal camos in Endgame/MP/WZ and in normal zombies? I would love to rock these in other modes.
Also let us customize our Level 4 camo please Treyarch, I love the Level 4 camo, but sometimes I want something new.
AAT Changes and Updates ~ So firstly, is it possible to give Fireworks and Shattered Blast some sort of elemental damage? Weither it be giving Fireworks a slight inclination to every element (bc of the multicolors idk), or allowing them to do fire damage.
Survival Changes ~ Also could we get more unique and returning enemies from BO6 in Survival? It was claimed that the reason for Doppleghast's being in Farm was due to variety but so far we haven't seen that. Every Ashes map has Zursa as the Elite, and I'm sure Ashwood will be the same.
Bigger Updates ~ Also could we please get bigger content updates with the maps? I don't think it's that big of an ask to get a new Perk, AAT, and Field Upgrade with every map's release. We have such a vast amount of content trapped in older games that while I would love for them to be exclusively new, I wouldn't mind something that's stuck in Pre-CW being brought back and revamped like what they did with Blood Wolf Bite turning it into Wisp Tea.
We could also get some older cut content like the Paintball or Honey AATs from BO3 being brought back, along with Thunder Wall.
Cursed Changes ~ So for Cursed mode I would like to see a small change. Letting us spawn with an 1911 in Cursed, and letting us select our own melee weapon since its such a small change, and I want my ballistic knife.
Damage Scaling ~ Please for the love of god cap the fucking damage scaling, people should not be a single shot down in high rounds without armor. I think just capping it at 90 or 120 would be fine. Also please actually fix the Armored Zombies to either not super sprint (because they still do) or have them deal the same damage as normal zombies.
Anyway that's all I can think of for now. Let me know if there is anything else you guys would like to see or if there is any changes you disagree with.


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mitch ری ٹویٹ کیا

THE GAMEPLAY TRAILER LEAKED HOW WE FEELING👀
Shutter Paw@Shutter_Paw
Paradox Junction - March 11th Classic Xbox leaking its own trailer🤪
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@tom_nuke1 on keyboard and mouse use the same console button used in cs and type:
/seta cl_yawspeed 825
go to ur settings, controls, view and bind something to turn left and turn right
join a trickshot server with a sniper class, jump and hit the spin buttons and noscope
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Rydog gave me a word that the overpass map clip was from 3 yrs ago, so ill be learning how to trickshot and etc, if u willing to help me, give me a comment on this tweet, danke
TOM NUKE NPC (◣_◢)ᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠ@tom_nuke1
guess what
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