
A guy shipped 40 apps while working a 9-to-5. Combined, they pull $36,000 a month. He builds a new one in under an hour, starting from a single keyword.
No team. No agency. No quitting his job to do it.
He built most of these after work, one a week, off a repeatable system anyone can copy.
It starts with the keyword, not the idea. The keyword is the problem people type into the App Store. He uses Astro to find one with decent traffic and low difficulty, checks the competitors, and looks for a niche where the top apps are new and beatable. For the demo he picked "stamp identifier."
Then a boilerplate does the heavy lifting. He reuses the same starter code on every app: onboarding, paywall, settings, payments, trials, all pre-built. He never rewrites the basics. One two-sentence prompt to Claude Code builds the core feature screens and compiles the whole thing.
The money lives in onboarding and the paywall. Three onboarding steps, then a paywall with a weekly subscription and a yearly, free trial on the weekly. Single-use apps get a lifetime price instead.
Design and ASO finish it. Icon in Figma, screenshots modeled on top competitors, keyword-stuffed metadata done by hand, then submit.
40 apps, $36,000 a month, built after work one keyword at a time.
obssnnn@0xObssnnn
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