Unity3d Expert →🦋
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Unity3d Expert →🦋
@unity3dexpert
Unity 3D, VR, Development, Ideas, Tips, retweets Check us on https://t.co/svR1Jhmf1e



New dithering method dropped I call it Surface-Stable Fractal Dithering and I've released it as open source along with this explainer video of how it works. Explainer video: youtube.com/watch?v=HPqGaI… Source repository: github.com/runevision/Dit… #gamedev #vfx

Better example of colour banding fix with dithering in Unity. It's a built-in toggle on the Camera component.




Testing some time manipulation in a physics-based platformer.


Take a look at this satisfying demo showcasing Unity-powered goldfish simulator Ryukin's updated plant movement mechanics. See more and play the game: 80.lv/articles/renow… #unity #unity3d #madewithunity #shaders #shader #gamedev #indiedev #gamedevelopment @m_hakozaki



Final product, what do we think 🥳 #HonkaiStarRail #hsr #vfx



Unity tip: 💡 Create a "Layers.cs" file with an identically-named int property for every layer 📜 Use this to document layer behavior ⚡️ Set the property values automatically Then in code you can do ~ Raycast(Layers.Terrain) and be sure it exists.

To select 2D Object in Unity use Physics2D.OverlapPoint() 🖱️🪓🌴 #unitytips #unity2d #gamedev


