SCAVENGER ZERO | 2D Mech Roguelike

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SCAVENGER ZERO | 2D Mech Roguelike

SCAVENGER ZERO | 2D Mech Roguelike

@ScavengerDev

Hey I'm Keenan. I like Armored Core and I'm making a 2D mecha roguelike w/ political sim elements. Wishlist it! 🛑 NO AI

Canada Tham gia Mart 2024
34 Đang theo dõi98 Người theo dõi
SCAVENGER ZERO | 2D Mech Roguelike
Hopefully this doesn't get too destroyed by Twitter compression; but I've been working on improving the atmosphere in the hub world recently. There are now NPCs that walk in the foreground. I'll be refining this over the next few days. #gamedev #indiegame #pixelart
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SCAVENGER ZERO | 2D Mech Roguelike
Watched a playtester play my game yesterday and witnessed the most cursed run ever. He died a bunch and ended up going into thousands of dollars of medical debt, which he tried to combat by gambling and pawning off his belongings. AND IT WORKED!! #indiedev #gamedev
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SCAVENGER ZERO | 2D Mech Roguelike đã retweet
EmIsDetermined
EmIsDetermined@EmIsDetermined·
Proud to announce that I did the new 1.0 art for SCAVENGER ZERO @ScavengerDev This was a welcome challenge and I'm so grateful to have had the opportunity to draw something for such a cool game. Looking forward to release! 👀👀👀 #indiegame #mecha
EmIsDetermined tweet media
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SCAVENGER ZERO | 2D Mech Roguelike đã retweet
JIRO@BlitzDiver
JIRO@BlitzDiver@G9_ent·
#ゲーム制作フォトビひろば タイトル: Blitz Diver ジャンル: 脱出系メカカスタマイズアクション
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SCAVENGER ZERO | 2D Mech Roguelike
The sales goal for SCAVENGER ZERO is to sell 3,000 copies. We're not aiming to be the next Undertale or Risk of Rain or anything on that level. End goal is that the game will sell enough to make another game after it. I'm confident we'll be able to do it, but it won't be easy.
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SCAVENGER ZERO | 2D Mech Roguelike
Twitter and Bluesky saw a bump in impressions but generally low engagement / no new followers. YouTube Shorts got 103 subscribers, over 60k views, and shorts I posted aligned with wishlists on Steam. I will probably continue to make shorts in the months leading up to NextFest.
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SCAVENGER ZERO | 2D Mech Roguelike
Yesterday marked the end of daily social posts for my game after about 108 days. I'll make a post in the future going over the analytics, but I've decided to stop daily posts to focus a bit more on development. #indiedev #gamedev
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SCAVENGER ZERO | 2D Mech Roguelike
Today's progress: I finished the boss fight for internal version 0.4.0. I am NEVER going to do a mission this ambitious again. I ended up having to rework multiple core systems due to the scale of it. Fun stuff #gamedev #indiegame #mecha
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SCAVENGER ZERO | 2D Mech Roguelike
Still working on 0.4.0. Confirming we'll be at Steam's June NextFest too. We've got enough funding to make it to release, but we'll be running a Kickstarter during NextFest to fund additional voice acting and features for the game we couldn't do otherwise. #indiegame #gamedev
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SCAVENGER ZERO | 2D Mech Roguelike
@Superspooks1 Yep, there will be a bit of voice acting in the game. We've already hired someone for two major roles but there are a variety of smaller ones too. At some point in the near future I'm going to be doing a casting call for it. I'll let you know when it's happening!
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SCAVENGER ZERO | 2D Mech Roguelike
An item I added recently, called "SURPRISE MECHANICS." It gives your weapons a chance to fire a completely random projectile. And I mean RANDOM. It can be the projectile of a different weapon, or even an enemy's attack. #indiedev #gamedev #pixelart
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SCAVENGER ZERO | 2D Mech Roguelike
Even more progress today. Development speed has basically tripled since internal playtesting began. It's definitely given me a surge of motivation. I've been making major progress on bugfixing and balancing + compiling a new build every 2 days lmao #indiegame #indiedev #gamedev
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SCAVENGER ZERO | 2D Mech Roguelike
More progress since last post; I compiled internal version 0.3.1 which fixed an issue with save data and graphics pop-in. Now working on version 0.3.2 which will add some of the things that didn't quite make it into the first internal build #indiegame #indiedev #gamedev
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