
ABEANT
22 posts

ABEANT
@abeant
building games, tools, and software




Hatch 22 is a turn-based puzzle roguelike built around cable routing and escalating chaos. You chase a quantum anomaly across 24 mirror dimensions, wiring reactors to open portals while dodging doppelgängers that copy your moves and crowd the grid. 👇 Full gameplay breakdown below Mirror Worlds: Each room is a parallel dimension where another version of you built the exact same prototype technology. The Doppelgängers ("Hatchmen"): Alternate versions of you from mirror worlds. Every time you or a double jumps dimensions, a new copy is left behind in superposition. They populate the grid, carry cables, and trigger a fatal paradox on contact. Containment & Combos: Wire hatches in rapid succession to chain combos and open portals instantly. Fast-Paced Turn-Based: The world only moves when you step, but your moves act as a ticking clock. Portals open in precise turn phases, creating a fast-paced rhythm that rewards either chess-like planning or high-APM speedrunning. Follow along to watch the prototype unfold. #IndieDev #GameDev #IndieGame #SteamNextFest #RogueLike #TurnBasedGame #PuzzleGame #IndieGameDev #buildinpublic #SoloDev #GameDesign #IndieGames #PCGaming #GamingTwitter #IndieGamesCommunity #roguelite #PixelArt #quantum #multiverse #GodotEngine #Godot #puzzle #gamedev2026 #screenshotsaturday #WishlistWednesday


Making a turn-based roguelike puzzler called Hatch 22. Primer/Sliders sci-fi. Very much still in progress.



Making a turn-based roguelike puzzler called Hatch 22. Primer/Sliders sci-fi. Very much still in progress.

Making a turn-based roguelike puzzler called Hatch 22. Primer/Sliders sci-fi. Very much still in progress.










Making a turn-based roguelike puzzler called Hatch 22. Primer/Sliders sci-fi. Very much still in progress.















