AgentMindStorm

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AgentMindStorm

AgentMindStorm

@agentms_

Youtuber who loves Minecraft | usually posts about his channel or resource packs

Tham gia Ekim 2016
75 Đang theo dõi3.9K Người theo dõi
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AgentMindStorm
AgentMindStorm@agentms_·
I suppose I should formally announce that I basically don't use Twitter anymore. I'm less active on social media in general now. I might still post Aspects updates here, but I will not see your messages or posts. Please message me here instead:
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AgentMindStorm
AgentMindStorm@agentms_·
Preview Hider 1.1.12 is out now with the new Tiny Takeover panorama! Link in the reply ⬇️
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AgentMindStorm
AgentMindStorm@agentms_·
@kmb42600 I haven't set anything up for it, but I should probably look into it. I would mainly be afraid that it would add even more pressure to get my projects finished quicker.
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kmb@kmb42600·
@agentms_ @LateLagMC Hey @agentms_, are there any options for supporting you / donating to you? Would really love to help support your continued work for these packs, they're super awesome 😄
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AgentMindStorm
AgentMindStorm@agentms_·
Java and Console Aspects 6.5.0 is OUT NOW with mathematically perfect first-person animations and full support for Mounts of Mayhem! A huge thank-you goes to @LateLagMC who designed the wonderful Detached System and ported FP animations from Java Edition. Link in the reply⬇️
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AgentMindStorm
AgentMindStorm@agentms_·
@TheNeonGA Yes, this is a pack that I've maintained for seven years at this point, so I'm going to keep updating in the future.
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NeonGaming
NeonGaming@TheNeonGA·
@agentms_ You’re welcome anytime are you going to continue to support this for future update updates do you already have plans for future updates? I am just curious.
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AgentMindStorm
AgentMindStorm@agentms_·
@TheNeonGA All of my packs support Vibrant Visuals, including Java and Console Aspects. That was added in 6.4.0 for Aspects.
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NeonGaming
NeonGaming@TheNeonGA·
@agentms_ I am also curious, will any of your packs ever support vibrant visuals in any way because mojang has been working on it like crazy color lighting is now official in the game or at least in the latest preview it is no longer locked behind a experimental toggle
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NeonGaming
NeonGaming@TheNeonGA·
@agentms_ @LateLagMC I love this update so much. It is such a great update. I am so excited to see the future of this pack. I enjoy it so very much. It is such a wonderful pack.
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AgentMindStorm
AgentMindStorm@agentms_·
The animations in this update are a key example of how great Bedrock Edition could be. The underlying systems are excellent, and when used correctly, they can match Java Edition. There is no fundamental reason Bedrock has to be the way that it is.
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AgentMindStorm
AgentMindStorm@agentms_·
This Patch also contains some highly-requested fixes for the base Festive Mash-up, like re-adding the 3D hat models for Zombies and Skeletons, as well as adding back missing animations for blocks like jungle logs and glowstone.
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AgentMindStorm@agentms_·
I am super excited to announce the first release of the Festive Mash-up Patch! This pack is a continuation of the Festive Mash-up by 4J Studios, with new textures for features added after the original pack was discontinued. A link to my video overview is in the reply below!
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AgentMindStorm
AgentMindStorm@agentms_·
Thanks to everyone who voted for these bug reports! Both of these issues were fixed in the new 26.0.28 preview, so resource pack development is no longer extra difficult.
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AgentMindStorm
AgentMindStorm@agentms_·
@hyperforg No plans for this. If the item doesn't have any Console Edition animations to reference (like the spyglass and spear), I use the Java Edition animations instead.
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AgentMindStorm
AgentMindStorm@agentms_·
Merry Christmas, everyone! I wanted to record a quick update on three different projects I've been working on. I would have loved to get these projects out sooner (today, for example), but it won't be long now for any of them. Link in the reply🔽
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AgentMindStorm đã retweet
LateLag 
LateLag @LateLagMC·
I've pushed a hotfix for both Fixed Vanilla and the Detached System template. The first person arm should no longer be invisible, and spear wielding mobs will behave correctly. Turns out I was using a preview only feature. My bad! I'll start using it again next year.
LateLag @LateLagMC

Fixed Vanilla 1.15 - Handy Update Part II is out now, just in time for the release of Mounts of Mayhem! This is one of the biggest updates the pack has ever gotten from a technical standpoint. It also marks the release of what we internally dubbed the "Detached System".

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AgentMindStorm đã retweet
LateLag 
LateLag @LateLagMC·
Fixed Vanilla 1.15 - Handy Update Part II is out now, just in time for the release of Mounts of Mayhem! This is one of the biggest updates the pack has ever gotten from a technical standpoint. It also marks the release of what we internally dubbed the "Detached System".
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