
Lets start with Control
Equalizer (Lower band lies above grand mean) Very close to meta breaking Though high band width implies situation specific but still even floor is higher than average
DM and Sparrow (Mean lies in band) Lower band is much closer to band implying very close to being the meta. Both are highly volatile which is mainly due to low sample size as only 4 and 3 players used it respectively. In my opinion if there was enough sample size these would also be in equalizer category
Tempest and Annihilator (Mean lies in band) Both are your average ops. They just work but no game breaking especially anni being most consistent operator. Tempest high volatility indicates a higher skill gap and also mismanagement
War Machine (High band lies below mean) From only kills perspective the worst operator and by a big margin. I would like to ask the opinions of players and coaches on its zoning capabilities vs kill tradeoff
Claw was used by only jezz, not enough data to conclude anything

StatsGuy@codmstats_guy
Question Do you guys think was their any operator in playoffs until now which performed significantly better or worse than an average operator? If so, which operators do you think were better or worse? Also was results same for HP and control?
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