FinePointCGI

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FinePointCGI

FinePointCGI

@finepointcgi

I’ve been working as a software developer for 7 years 3 of which was in the game industry. I also do game dev tutorials on YouTube.

Detroit, MI Tham gia Mart 2017
229 Đang theo dõi1.3K Người theo dõi
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Toni Macaroni
Toni Macaroni@ToniMacaroniy·
Experiments with hardware raytraced GI in #Godot. Per pixel for short range with probe fallback. The ground foliage isn't present in the BVH and the color comes purely from the ground. It also uses one bounce (everything else uses two).
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Marmoset
Marmoset@marmosetco·
🖌️ Painting a flat grey model and not sure where to start? Kickstart your stylized texture painting in Toolbag with a baked AO map, block in values with overlays, then quickly block colors in using gradient remap layers 🎨 This lets you nail form first, and add color later.
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Godot Engine
Godot Engine@godotengine·
#Godot 4.6 is out, and all about your flow! This release puts your workflow first with a new theme, flexible docks, and dozens of UX improvements. Default Jolt Physics, revamped IK, better reflections, and more. Less wrestling with UI. More making games. godotengine.org/releases/4.6/
Godot Engine tweet media
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FinePointCGI
FinePointCGI@finepointcgi·
@Okami13_ Such a bummer this game could have been soo good. This is why game companies should release some kind of open source server so people can still play it...
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KAMI
KAMI@Okami13_·
Anthem is going offline in just 9 days. Since there's no offline mode, the game will be completely unplayable after January 12th.
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Steam Deck
Steam Deck@OnDeck·
Welcome to the fam, ya'll! -Steam Controller -Steam Machine -Steam Frame (Growing our @Steam Hardware Family in early 2026)
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Valve
Valve@valvesoftware·
Announcing: New @Steam Hardware, coming in 2026: Steam Controller Steam Machine Steam Frame Watch our jazzy announcement video and wishlist now: steampowered.com/hardware
Valve tweet media
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FinePointCGI
FinePointCGI@finepointcgi·
Working on a #agones video... #kubernetes is actually confusing. I get the concept but man alive I'm struggling with in practice..
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FinePointCGI
FinePointCGI@finepointcgi·
Hey guys! I just released a new #godot #tutorial on connecting Godot 4.4 to #PostgreSQL for enterprise-level data storage! I walk you through the entire process, from setup to executing queries and managing transactions, using the custom plugin I created to make it all seamless. Perfect for game devs or anyone building data-driven apps or for your multiplayer servers! Take a look here: youtu.be/xm41DbJo7Ew #Godot #PostgreSQL #GameDev #Tutorial
YouTube video
YouTube
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FinePointCGI
FinePointCGI@finepointcgi·
Hey Guys, Today I released my new #nakama #godot #tutorial this time we learn how to change our current implemenation to have drop-in, drop-out support! This in-depth tutorial covers scene management, mid-join logic, and player disconnections. Check it out: youtu.be/pA9RGn87Uag #Godot #GameDev
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YouTube
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FinePointCGI
FinePointCGI@finepointcgi·
Something wild not sure if its a bug or not but when you are working on a GDExtension and your code crashes I cant seem to find a way to get the output....
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FinePointCGI
FinePointCGI@finepointcgi·
Turns out that my postgres tutorial is no longer valid due to 4.4 and the plugin is not supported anymore ... I guess I'll build my own using gd extension.
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FinePointCGI
FinePointCGI@finepointcgi·
Hey Guys, I have release a new #GameDev #tutorial! Today we learn how to add controller support in #Godot 4.4 with #Csharp! This tutorial covers building an input manager, detecting controllers, adding UI prompts, and handling rumble + trigger input. youtu.be/W7t_63SCxhE
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YouTube
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FinePointCGI
FinePointCGI@finepointcgi·
I’m still alive! I have a tutorial on C# gamepad input going, but I also looked at Nakama self-hosted. The SSL certificate is killing me it says it can’t validate the certificate while it’s from Let’s Encrypt. I may pivot to drop-in, drop-out multiplayer using Nakama....
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FinePointCGI
FinePointCGI@finepointcgi·
Hey Guys! I have a new Godot 4.4 C# tutorial! Learn to build an endless runner game from scratch – player setup, lane movement, obstacles, coins, scores, difficulty, & leaderboards. Check it out! youtu.be/mAgi-VjHH-g #GodotEngine #gamedev
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YouTube
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