CyberSmackStudios - Lucideon & Spellstruck games.

385 posts

CyberSmackStudios - Lucideon & Spellstruck games. banner
CyberSmackStudios - Lucideon & Spellstruck games.

CyberSmackStudios - Lucideon & Spellstruck games.

@CyberSmack

1 man GameDev. Developing 2 games - https://t.co/kuQf2BT5sH @Spellstruckgame & @LucideonNights.

Banbury, England 加入时间 Mart 2021
1.1K 关注1.3K 粉丝
Doku // Out of Action
Doku // Out of Action@DokuGamesLTD·
Nearly every engagement in the game has a cinematic feel to it. Will be fleshing out the specator camera more.
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CD PROJEKT RED
CD PROJEKT RED@CDPROJEKTRED·
The next #REDstreams episode is one that's especially close to our hearts. 💖 Join @Lilayaah and @AlicjaKozera, along with special guests, for an in-depth discussion about our incredible community. We'll be diving into the journey that started 20 years ago, what drives us forward every day, and how our community has grown and evolved. If you've ever wondered about the heart and soul behind it all, this is one stream you won't want to miss! Tune in tomorrow at 5 PM CEST on Twitch – we can't wait to see you there! twitch.tv/cdprojektred
CD PROJEKT RED tweet media
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Doku // Out of Action
Doku // Out of Action@DokuGamesLTD·
The wall climb can be extended with the right perk, won't do much to help you survive diving from a height.
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Doku // Out of Action
Doku // Out of Action@DokuGamesLTD·
Testing out the Overseer drone (third person) with the Dragon shell. Plays pretty smooth.
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Doku // Out of Action
Doku // Out of Action@DokuGamesLTD·
Holding jump and forward against an obstacle will allow for a short wall climb (longer with perk). Will function as a 'vault' for when you dont quite make a jump onto something, but also allows you to dive backward from a wall.
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Doku // Out of Action
Doku // Out of Action@DokuGamesLTD·
'Transference'. Exchange locations with enemies you kill, telefragging any of their teamates unfortunate enough to be nearby.
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THE FINALS
THE FINALS@reachthefinals·
Terminal Attack arrives on May 2! A limited-time 5v5 attack & defend mode played over multiple rounds where teams take turns defending and attacking an objective. No healing. No revives. One life. 🔗reachthefinals.com/terminal-attack
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Doku // Out of Action
Doku // Out of Action@DokuGamesLTD·
Small AI skirmish (machine difficulty) on a more open test environment. They still perform relatively well considering the current basic beviours.
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CyberSmackStudios - Lucideon & Spellstruck games.
@DokuGamesLTD Unfortunately thats what most gamers are like today and why AAA devs release the same stuff with minimal changes. This is why its vital for the industry to have have devs like yourself that utilise their creativity and freedoms. Seeing the discord you have plenty of fans as itis.
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Doku // Out of Action
Doku // Out of Action@DokuGamesLTD·
If I were to listen to some of the feedback given the game would end up as another dull, 'static', COD like FPS with no soul. Honestly don't understand the mentality behind it. 'I don't like it, make the game more like this other game!'...
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Doku // Out of Action
Doku // Out of Action@DokuGamesLTD·
Demo build submitted, no turning back now. As soon as it's approved it's go time! Will obviously post an announcement when that happens, should be within the next 3 days! Come over to the discord, will create appropriate channels to discuss, answer questions and try tackle any issues that will likely occur with the demo. 😅
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Doku // Out of Action
Doku // Out of Action@DokuGamesLTD·
Alternatively, spec into the nano-wire perks to just straight up steal their weapon, like candy from a baby...
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Doku // Out of Action
Doku // Out of Action@DokuGamesLTD·
Alternative aim style for duel wielding sacrifices fire power for more accurate shots at range.
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Doku // Out of Action
Doku // Out of Action@DokuGamesLTD·
@CyberSmack @DeogiTuber You will be able to unlock multiple perks, weapons etc. The limitation comes from only having 2 perks slots etc. per load out. You will be able to save different loadouts using what you've unlocked in the 'skill tree'.
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Rei
Rei@Reipart_·
@CyberSmack There a lot of controlers in the geometry node set up to adjust resolution, density... I did a quick test and here's what I got. You could probably also reduce the number of branches but wanted to keep the same shape for comparison Hope that helps!
Rei tweet media
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