AuhJuh

178 posts

AuhJuh

AuhJuh

@ProjectBeatGame

I'm an indie game dev who's working on ProjectBeat - a stylish hack n' slash in the vein of Devil May Cry

加入时间 Ağustos 2020
375 关注139 粉丝
AuhJuh
AuhJuh@ProjectBeatGame·
@johanpeitz This looks awesome! Are there any premade low-poly characters I can build on that are humanoid rigged?
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AuhJuh
AuhJuh@ProjectBeatGame·
@YianniPapazis Wow this is so impressive! I love your art style. You manage to capture the feeling of the Zelda games while giving it your own unique vibe!
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AuhJuh
AuhJuh@ProjectBeatGame·
@remtaine I haven't personally created that sort of top down game, but my guess is that you'd need to pass a few types of data between the clients such as player health and position, enemy health and position, etc. It can definitely be done!
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AuhJuh
AuhJuh@ProjectBeatGame·
@remtaine It depends on the type of game! If all the functionality is is running around and no fighting / player player collision or synced objects it should be fairly easy. The more complexity the harder it gets to convert to multiplayer
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AuhJuh
AuhJuh@ProjectBeatGame·
@SergesChateau Oh wow that's awesome! I'm getting big devil may cry vibes from this!
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AuhJuh
AuhJuh@ProjectBeatGame·
@Blabberf This is coming along so well! Love it!
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AuhJuh
AuhJuh@ProjectBeatGame·
@funbushgames This looks great! Are you using a post processing effect on the environment?
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AuhJuh
AuhJuh@ProjectBeatGame·
@meowerlord A programmer who sleeps all day is just called a programmer 😂
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Meowerlord Games
Meowerlord Games@meowerlord·
Does a programmer who sleeps all day become... a) a dysfunctional programmer b) an object-oriented programmer? Asking for a friend... ._.
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AuhJuh
AuhJuh@ProjectBeatGame·
@glass__revolver This game looks great! General question for game devs. Is it usually okay to use the default engine assets as a part of your game? Like could I use Unity run animations and grass/trees or is that looked down on in final games?
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Glass Revolver
Glass Revolver@glass__revolver·
i wasnt gonna show early dev on twitter but fuck it... this is WE KILL MONSTERS now same game just 3d, yes i'm using a bunch of assets
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つぃきん
つぃきん@tsikin668·
ラスカのアクション紹介 強力な一撃が特徴の斧と連撃が特徴の爪が扱えそれぞれで闘気を叩き込む豪快な攻撃を備えています 他にも高い攻撃力や武器攻撃でHPを回復できるようにする技など接近戦に向いた能力を持ちます #クロスシーカーズ #gamedev
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AuhJuh
AuhJuh@ProjectBeatGame·
@cgulley80 @KintsugiFaqhrul Thank you! I recently began using blender to make 3D models and followed some tutorials. Its much easier to use than I expected!
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