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@CodeRed_dev There is this video out there that points out that GPUs are just really,really bad at dealing with triangles that are less than 2x2 pixels.
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@CodeRed_dev Rule of thumb: If at normal zoom level, you can see a moiré pattern, it's too many polygons.
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@CodeRed_dev Will this be enough polygons for lod 4?
meinwhile lod_0 freezing and crashing blender🙂
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@CodeRed_dev trust me poly count is most of the time not the problem ;)
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@CodeRed_dev Game slows when other characters appear or even slower when looking down.
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@CodeRed_dev i honestly don’t know why i suffer severe lag the code is fine, every model is less than 500 polygons lmao and i have occlusion, back face culling and lod quality lmao
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