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Jordan Jaspan
Jordan Jaspan@GenericGenius1·
Hey @AlexMarkle been watching up on the SVR Anthology mod for SVR 11 and was wondering how I can put an ai file onto the cpu of the characters I mod in. You talked about fixing it but how I locate the file to inject it? Thank you
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Alex Markle (yumboy11)
Alex Markle (yumboy11)@AlexMarkle·
@GenericGenius1 Each wrestler pac has a file named 0064. This is the wrestler's AI file. Take a 0064 file from an original SVR11 wrestler pac and add it to your wrestlers pac file. Just make sure it is one from SVR11 otherwise they'll have issues using weapons and sometimes moving.
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Jordan Jaspan
Jordan Jaspan@GenericGenius1·
@AlexMarkle Ok appreciate that, what software will allow me to open the pac? X-packer or HxD? I won’t ever get to level that you’re at but this is just in the mean time and expand the roster of 2011. Thanks for the consideration
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Alex Markle (yumboy11)
Alex Markle (yumboy11)@AlexMarkle·
@GenericGenius1 x-packer or pac editor will do. You'll only have to use hxd to hex edit for advanced fixes or mods of pacs or files in the pac.
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Jordan Jaspan
Jordan Jaspan@GenericGenius1·
@AlexMarkle Originally that's what I figured but I attempted to use Ch.177.pac(Bret Hart) and all it gave was attire info. I was hoping something else I did didn't screw it up. Any help? On the pac editor, it just showed me a string for the attire data as well
Jordan Jaspan tweet mediaJordan Jaspan tweet media
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Alex Markle (yumboy11)
Alex Markle (yumboy11)@AlexMarkle·
@GenericGenius1 you did step one of opening the EPK8 pac. Now extract the pach within it and open that. Make your edits and inject your pach back into the epk8.
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